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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › GameCube v
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[GC] The Legend of Zelda: The Wind Waker
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[GC] The Legend of Zelda: The Wind Waker
05-29-2009, 04:42 PM
#41
diego012
Unregistered
 
hey what version of dolphin did you download?
because the dolphin i download is very slow if i play zelda wind waker
may i know what version of dolphin pleaseHuh
05-29-2009, 05:10 PM
#42
nosound97 Offline
Cheetahmen on the N64 D:
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Posts: 3,552
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Joined: Mar 2009
What are your PC specs?
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05-30-2009, 12:03 AM
#43
StrikerZ
Unregistered
 
I have a problem;
My game crashes in the Temple of the Gods when I put the god statue on the switch under the water and tells me I have a TLB error, any way to fix it?
05-30-2009, 04:18 AM
#44
nosound97 Offline
Cheetahmen on the N64 D:
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Posts: 3,552
Threads: 107
Joined: Mar 2009
There was a hack by someone somwhere...
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06-02-2009, 05:40 PM
#45
Tearow
Unregistered
 
Well i can play it also, but in the start when i get a sword guide i need to disable grafical and mist then i can continue the game cause i get alot of errors there (screen will stop) further i get random crashes i save many times Tongue. And if i open doors i crash also
06-05-2009, 03:39 PM
#46
Dartht33bagger Offline
Converted to PC gaming
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Posts: 98
Threads: 9
Joined: Mar 2009
I just backed up my copy today. It's NTSC.

Playing on a E8400 @ 3.0 ghz and duel core enabled I'm only getting 30 FPS max (usually around 20-25 FPS during the game). This game must have crazy processing needs.
Specs:
Windows 7 Home Premium x64 - SP1
E8400 Core 2 Duo @ 3.0 GHz
4 GB DDR2-800
1 GB EVGA GTS 250
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06-08-2009, 11:33 AM (This post was last modified: 06-08-2009, 11:50 AM by Dartht33bagger.)
#47
Dartht33bagger Offline
Converted to PC gaming
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Posts: 98
Threads: 9
Joined: Mar 2009
Checking use real XFB in the opengl menu gives me a 5 frame boost.

On the starting island I get this:

Without use real XFB on: About 25 FPS

With use real XFB checked: About 30 FPS.
Specs:
Windows 7 Home Premium x64 - SP1
E8400 Core 2 Duo @ 3.0 GHz
4 GB DDR2-800
1 GB EVGA GTS 250
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06-10-2009, 02:53 AM
#48
guitarfreak93 Offline
Junior Member
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Posts: 12
Threads: 2
Joined: Jun 2009
I actually played this up until the end of the dragon roost thing... Everything is perfectly fine for me except the sound... Any1 know when it will be fixed? I don't want to play any further cause i hate experiencing Zelda with no sound. But everything works fine for me, same as the guy b4, i get 20 fps max and exteriors i get 20-25 and interiors i get perfect 30 fps...
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06-10-2009, 09:23 PM
#49
guitarfreak93 Offline
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Posts: 12
Threads: 2
Joined: Jun 2009
I need help... I got to the room with the flaming chest in the dragon roost and after about 5 seconds of being in the room it crashes. It's the only room that does it so far so I'm confused, I'm pretty sure the flaming chest is the boss key chest... anyone know how to get past this part without it crashing?
Windows XP 32 Bit SP3
AMD Athalon 64 X2 Dual Core Processor 4200+
3GB DDR2 RAM
NVIDIA GeForce 8500 GT 512MB
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06-12-2009, 10:08 AM
#50
Rizzano
Unregistered
 
I get a rendering issue in the Dragon Roost Cave - the room where you cut the three ropes and the platform falls. The ground (places where you walk) are invisible and I know I am supposed to jump to some ledge but I don't see one lol. Any ideas?
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