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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › GameCube v
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[GC] The Legend of Zelda: The Wind Waker
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[GC] The Legend of Zelda: The Wind Waker
11-30-2009, 08:42 PM
#461
StripTheSoul Offline
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those platform-bugs are long gone....or have they returned?
Otherwise I think you had to disable optimize quantizers...
I've played all through the game with Dolphin...
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11-30-2009, 09:06 PM
#462
Mettschweinmann Offline
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Thx Big Grin
Intel Core Duo T9600 @ 2,8 GHZ
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12-01-2009, 07:56 AM (This post was last modified: 12-01-2009, 09:34 AM by eosos.)
#463
eosos Offline
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what settings do you use?Also does anyone notice that the background is pretty blurry? That might just be the game and me having the anti aliasing turned all the way up though.




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12-01-2009, 05:50 PM
#464
LuisR14
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what background? Tongue (screenie plz :3)
12-01-2009, 09:07 PM
#465
StripTheSoul Offline
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depth of field?
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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12-02-2009, 08:26 AM
#466
eosos Offline
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Photo 
this
[Image: Dolphin2002-01-0407-31-21-68-1.jpg]
the background is a lil blurry
My Specs...
Core i7 4.00 GHz
nVidia 8800GTS (upgrade soon)
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12-02-2009, 08:27 AM
#467
LuisR14
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ah, maybe Anisotropic Filtering is on Tongue
12-02-2009, 09:05 AM
#468
ector Offline
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The blur is supposed to be there, it's in the original game... it was a bug that it didn't appear earlier Smile

I don't like it much either though :p
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12-02-2009, 12:03 PM
#469
eosos Offline
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ah thanks then! Does anyone know the optimal settings for the latest build? Every now and then I get a little slow down and I dont think that should happen on my rig. It's like an 8 FPS drop in a certain place on the starting island with the chick who has a pot on her head.
My Specs...
Core i7 4.00 GHz
nVidia 8800GTS (upgrade soon)
12 GB RAM
Windows Vista 64 Bit
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12-03-2009, 08:05 AM
#470
Malurth Offline
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I'm getting a lot of graphics glitches on this game (and it's quite slow, but that much I expected). Texture stretching out into the distance and such... Only happens with the OpenGL plugin, though. The included Direct3D9 works fine.

Also, the memory card system is annoying as hell. If I boot up dolphin with a save from Wind Waker and start it, the program immediately crashes with the proclamation of "no possible memory base pointer found!" I instead have to go to the memory card manager when I start the program and manually load the file.

THEN, when I start the game, it tells me that the region coding is wrong or something and that it should be moved/renamed and asks me if I want to do so. Whether I say yes or no appears to have no effect, and the game starts without error.
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