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[GC] The Legend of Zelda: The Wind Waker
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[GC] The Legend of Zelda: The Wind Waker
09-17-2009, 06:07 AM (This post was last modified: 09-17-2009, 06:08 AM by DacoTaco.)
#331
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(09-17-2009, 05:46 AM)manaurys Wrote: i cant star the game im getting black screen in the intro im using R4285 windows vista 64bit sp2 Dx9 plugin and the pal version of the game any way of fix it
dont freak out, after intro it looks to be fine here eventho the intro goes black mid way (but audio indicates its still going so i waited) (running 4269)
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09-17-2009, 06:11 AM
#332
rice2999 Offline
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Black intro is not fixed by r4283? It is fixed for me.
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09-17-2009, 06:20 AM (This post was last modified: 09-17-2009, 06:24 AM by manaurys.)
#333
manaurys Offline
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(09-17-2009, 06:11 AM)rice2999 Wrote: Black intro is not fixed by r4283? It is fixed for me.

well for me is not under Dx when the screen goes black my fps are 350 and more but then is just that and i cant pass that
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09-17-2009, 12:02 PM
#334
shideravan Offline
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Oooops...
I forget...
My version of game is NTSC...

But i'm using the version 4285 and this problems was not fixed...
I don't use Anti-alising (i'm using DX plugin, since ogl don't works here, and anti-aling is not open for mine videocard...
I waited so much, and yes, the audio continues, but the game broken in intro, after the camera zoom out from the link's wall with the sword arised...
It's a pity, that i downloaded some states in mid~end game (the game is running so well in game, thanks devs, this is miracolous) , but i want to play from the beggining...

Thank You all!

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09-17-2009, 12:45 PM (This post was last modified: 09-17-2009, 12:46 PM by lame-o.)
#335
lame-o Offline
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Can we list the issues we have right now? I'm running NTSC on rev 4282, Dx9

I'm running it at almost always 100% on a laptop with a Quadcore 2.0ghz processor, 4gb ram, Radeon 3650 HD gfx card, and Vista.

- Pictobox still doesn't work and hangs when I try to take a pic
- For some cutscenes the sound goes way out of sync
- In dark areas every light source is a black ball, can't see anything (or in the Forsaken Fortress the guards carry around yellow balls) **however this was while I was still using rev 4229, so maybe it's fixed.
- On Dragon Roost Island (and Cavern) the heat effect is still glitchy, lots of screen tearing and chaos on screen
- In Tower of the Gods some rooms cause big pink squares to appear on my screen instead of my minimap and health display

I'd say its about 90% playable as of now Smile

(09-17-2009, 06:20 AM)manaurys Wrote:
(09-17-2009, 06:11 AM)rice2999 Wrote: Black intro is not fixed by r4283? It is fixed for me.

well for me is not under Dx when the screen goes black my fps are 350 and more but then is just that and i cant pass that
Does the sound still play? To me it sounds like maybe the intro is playing faster than the music, and the screen goes black until the music finishes in its normal time. At least that's what always happened to me.
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09-17-2009, 01:32 PM
#336
manaurys Offline
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ok im playing the game with a save file but when i use the telescope the whole screnn goes black and i cant go back cause im not able to see anything
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09-17-2009, 10:45 PM
#337
Hazurius
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Hello everybody!

I´m playing Zelda with the current Dolphin version on my PC, and it works very well.

But now I have a strange problem in the tower, where you find the Master Sword (in German it´s called "Der göttliche Turm"). At the beginning, you are trying to go to the first floor with the help of the flying platforms. My problem: they don´t move. I have put the two statues on the right places and me on the third button; the typical sound appeared, and normaly the platforms are now moving but they don´t do anything.

I hope you can help me. My dolphin version is 3972 and I´m using the german version of the game.
09-17-2009, 11:20 PM
#338
nosound97 Offline
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(09-17-2009, 01:32 PM)manaurys Wrote: ok im playing the game with a save file but when i use the telescope the whole screnn goes black and i cant go back cause im not able to see anything

Use OpenGL plugin

(09-17-2009, 10:45 PM)Hazurius Wrote: Hello everybody!

I´m playing Zelda with the current Dolphin version on my PC, and it works very well.

But now I have a strange problem in the tower, where you find the Master Sword (in German it´s called "Der göttliche Turm"). At the beginning, you are trying to go to the first floor with the help of the flying platforms. My problem: they don´t move. I have put the two statues on the right places and me on the third button; the typical sound appeared, and normaly the platforms are now moving but they don´t do anything.

I hope you can help me. My dolphin version is 3972 and I´m using the german version of the game.

You could try to disable Dual Core or Optimize Quantiziers and see if it fixes your problem Smile
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09-17-2009, 11:48 PM (This post was last modified: 09-17-2009, 11:48 PM by shideravan.)
#339
shideravan Offline
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No. I tried differents configurations, but don't fixes for me. And i ever updating my Dolphin too!
I remember that in past, i coud go to play, but was so slow. Today the game is a great speed, but i can't reach the screen after link is showed in the wall.
I think this is a regression...

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09-17-2009, 11:59 PM
#340
nosound97 Offline
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I can get past the intro, do you have Item Hang Fix enabled in Patches (Right click on game -> Properties -> Patches tab). If you have it enabled, disable it, that probably causes the game to crash.
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