• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › GameCube v
1 2 3 4 5 Next »

[GC] The Legend of Zelda: The Wind Waker
View New Posts | View Today's Posts

Pages (234): « Previous 1 ... 225 226 227 228 229 ... 234 Next »
Jump to page 
Thread Rating:
  • 41 Vote(s) - 3.76 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[GC] The Legend of Zelda: The Wind Waker
09-16-2012, 08:07 AM
#2,261
laxxe23
Unregistered
 
I have been having an issue with this game, that when I played forever ago I did not have (same laptop different version of dolphin im guessing)
Anyways it runs fine, just an issue with the clipping and some of the flat textures not fully rendering, I have some screenshots of what I mean, along with my settings.
[Image: clipping.png]
[Image: settings.png]
Its just a minor issue, but still annoying.
09-16-2012, 08:13 AM
#2,262
Axxer Offline
Why would I help you?
*******
Posts: 1,078
Threads: 28
Joined: May 2012
Uncheck disable per pixel depth.

What revision are you using?
Desktop:
OS: Windows 7 64 bit
CPU: Intel Core i5 3570K @ 4.4 GHz
GPU: EVGA NVIDIA GeForce GTX 550 Ti (Factory OC'ed)
RAM: 16 GB @ 1600 MHz
Dolphin Revision:3.0, 3.0-784, 3.5, latest 3.5
Find
09-16-2012, 08:23 AM
#2,263
laxxe23
Unregistered
 
Ok thanks I will try that, I am using r766 I believe.
edit-Nope didnt work, just slowed down the game a lot
09-16-2012, 08:28 AM (This post was last modified: 09-16-2012, 08:31 AM by Axxer.)
#2,264
Axxer Offline
Why would I help you?
*******
Posts: 1,078
Threads: 28
Joined: May 2012
If you use the same settings in Dolphin 3.0, what happens?
(09-16-2012, 08:23 AM)laxxe23 Wrote: Ok thanks I will try that, I am using r766 I believe.
edit-Nope didnt work, just slowed down the game a lot

Leaving it checked causes other graphics errors and texture flickering.
You can get a speed up if you disable XFB, btw. Most games don't need it (including this one). I actually noticed XFB cause problems in Animal Crossing (but that's a separate issue from yours).
Desktop:
OS: Windows 7 64 bit
CPU: Intel Core i5 3570K @ 4.4 GHz
GPU: EVGA NVIDIA GeForce GTX 550 Ti (Factory OC'ed)
RAM: 16 GB @ 1600 MHz
Dolphin Revision:3.0, 3.0-784, 3.5, latest 3.5
Find
09-16-2012, 08:32 AM
#2,265
laxxe23
Unregistered
 
Ah ok, I actually had the exact same issue with the thing unchecked as checked, Im going to try an older revision since it said something in the description about causing issues.


Edit-

hmmmm I guess ill just deal with it then, least until I can get my new computer, since this laptop slows down too much with the thing unchecked, even if the xfb is checked.
(and it doesnt remove the issue im having either)
09-16-2012, 09:13 AM
#2,266
Axxer Offline
Why would I help you?
*******
Posts: 1,078
Threads: 28
Joined: May 2012
(09-16-2012, 08:32 AM)laxxe23 Wrote: Ah ok, I actually had the exact same issue with the thing unchecked as checked, Im going to try an older revision since it said something in the description about causing issues.


Edit-

hmmmm I guess ill just deal with it then, least until I can get my new computer, since this laptop slows down too much with the thing unchecked, even if the xfb is checked.
(and it doesnt remove the issue im having either)

Yeah but the per-pixel depth isn't what's causing these texture issues though. Try disabling Force Texture Filtering? Idk.
Desktop:
OS: Windows 7 64 bit
CPU: Intel Core i5 3570K @ 4.4 GHz
GPU: EVGA NVIDIA GeForce GTX 550 Ti (Factory OC'ed)
RAM: 16 GB @ 1600 MHz
Dolphin Revision:3.0, 3.0-784, 3.5, latest 3.5
Find
09-16-2012, 10:20 AM
#2,267
wcamicase Offline
Junior Member
**
Posts: 13
Threads: 1
Joined: Aug 2010
Hey guys!
I kinda need some help with this game

It works perfectly, but the sound used to cut sometimes freezing the game so I changed to DSP LLE Recompiler, I do know that this way the emulator requires more power from the PC but still I can play at a constant 30FPS and even record at the same time

Problem is that when I start a battle and the music changes the game gets about 1~2 frame drops, I don't really mind that but the music starts having cuts constantly until I kill the enemy, after that the music from the battle is over and the game returns to the 30FPS

Any help? ;/
Intel Core i7-2600 @ 3.40GHz / 8GB RAM / ATI Radeon HD 6850 / Windows 7 64Bit
[Image: 2376474.png]
Find
09-16-2012, 11:45 AM
#2,268
NaturalViolence Offline
It's not that I hate people, I just hate stupid people
*******
Posts: 9,013
Threads: 24
Joined: Oct 2009
Overclock your cpu.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
Website Find
09-16-2012, 03:19 PM (This post was last modified: 09-16-2012, 03:20 PM by admin89.)
#2,269
admin89 Offline
Overclocker™ ✓ᵛᵉʳᶦᶠᶦᵉᵈ
*******
Posts: 6,889
Threads: 127
Joined: Nov 2009
Intel Core i7-2600
(09-16-2012, 11:45 AM)NaturalViolence Wrote: Overclock your cpu.

Add more details : Buy Asrock Z77 mobo + Aftermarket cooler + thermal compound (Arctic MX-4) -> Enable "Non-K OC" -> Overclock

Otherwise , try enable "Vbeam" and disable "idle skipping"
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
Find
09-16-2012, 09:52 PM
#2,270
wcamicase Offline
Junior Member
**
Posts: 13
Threads: 1
Joined: Aug 2010
I disabled "idle skipping" but I can't seem to find where this "vbeam" is located :/

Also I searched the net and I overclocked from the original 775MHz core clock and 1,000MHz memory clock I boosted that to 840MHz and 1,080MHz respectively, with the help of AMD Overdrive
I tried playing after that and the game didn't lag but I also wasn't in any battle, so I dunno if it fixed, must try it out :/
Intel Core i7-2600 @ 3.40GHz / 8GB RAM / ATI Radeon HD 6850 / Windows 7 64Bit
[Image: 2376474.png]
Find
« Next Oldest | Next Newest »
Pages (234): « Previous 1 ... 225 226 227 228 229 ... 234 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 2 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode