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[GC] The Legend of Zelda: The Wind Waker
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[GC] The Legend of Zelda: The Wind Waker
07-06-2012, 08:45 AM
#2,181
AdmiralPWN
Unregistered
 
Ok im having a fatal error.
During the Wind/forest temple i saved before the boss room. I beat the boss watch the movie game freezes after load save beat him again it freezes during the movie with the duku tree it freezes beat boss gain move freezes when talking to Marak. I got really mad beat the boos again save right after talk with marak now it gray screens when i try to teleport out of the dungeon
and i cant continue.
I have enabled the item hang patch does crap.
Anyway i can fix this? or does anyone have a save right after the temple?
07-06-2012, 03:20 PM
#2,182
DefenderX Away
Mabuhay ang Pilipinas
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Posts: 4,617
Threads: 186
Joined: Dec 2011
Do you use savestates or are you saving in-game?

If you save in-game: Post your Dolphin settings, try another Dolphin revision and try LLE
If you use savestates: TRy to avoid them cause they seem to be buggy and unreliable. Save rather in-game.
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07-06-2012, 04:55 PM
#2,183
AdmiralPWN
Unregistered
 
How do i save in game?
I have been using save states.
Bye that i mean it does not detect a memory card.
do i need a usb or somthing?
07-22-2012, 07:19 AM
#2,184
Oris
Unregistered
 
Hey, I have an annoying problem. I'm in the Wind Temple with Makar as the partner, and every time I go into a certain room, the game loops him saying to try using the hookshot on the trees. Is there a way to shut him up?

Edit (7/21/2012 @ 9:18 PM) : Nevermind, I just used a Magic Door code to spawn at Molgera's room. Still, only ever had a character dialog loop in a Pokemon game. That usually happens when you get something you shouldn't have yet. *strokes beard in thought*
07-24-2012, 01:17 PM
#2,185
kingali1997
Unregistered
 
can someone help me out the game runs finebut i just dont know how to get my controls to tilt so i can jump on the button on the pirate ship part
07-24-2012, 05:29 PM
#2,186
DefenderX Away
Mabuhay ang Pilipinas
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Posts: 4,617
Threads: 186
Joined: Dec 2011
Just map the buttons in the controller config, it's very easy Smile
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07-25-2012, 09:00 AM
#2,187
cgoetze
Unregistered
 
Hello, Is there any difference between European (EUR) and American (USA) version when using the AR code to solve the problem of the heat effect?
07-29-2012, 12:06 AM
#2,188
Daedalus
Unregistered
 
Hello, I've searched for my audio problem and didn't find anything.

My issue concerns most of the audio just stopping. A few sound effects still work just fine, others don't. Also, no music is present. This started as soon as I boarded the pirate ship and was waving goodbye to grandma.

My computer specs are as follows.

Phenom II X4 955 BE
Radeon HD 5970
8 GB ram 1333mhz
Using Dolphin 3.0-735-dirty, I was using 3.0 stable but I remember it caused some problems that the 735 version seemed to resolve on its own.

I did try using DSP LLE recompiler but it did not resolve the issue at hand.

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07-29-2012, 12:12 AM
#2,189
LordVador Offline
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Posts: 8,851
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Quote:I did try using DSP LLE recompiler but it did not resolve the issue at hand

It should have

Quote:I was using 3.0 stable but I remember it caused some problems that the 735 version seemed to resolve on its own

Which problems are you talking about?
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07-29-2012, 12:56 AM
#2,190
Daedalus
Unregistered
 
Dolphin 3.0 stable with DSP LLE recomplier works for now. Can't use my savestate from the dirty version. Have to run back through Outset Island real quick to see if the audio issue is resolved. So far no problems with 3.0 version.

Quote:I was using 3.0 stable but I remember it caused some problems that the 735 version seemed to resolve on its own

Which problems are you talking about?

I remember now! I just tried to hit start with my Gamecube controller via Mayflash adapter at the start screen. The 3.0 stable version doesn't recognize my Gamecube controller. That's why I switched to the 735.

EDIT: nevermind the controller works. Good lord..

EDIT: It recognizes the buttons but not he joysticks..
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