Latest git release works just fine as well. If you're going to use LLE then don't use 3.0. I'm currently trying the hashless branch and it works wonders. Uncheck Disable Per-Pixel-Depth and set EFB to RAM and you're ready to go. I recommend either OpenGL or DX11.
F S M I believe.

). I still haven't tried with Zelda WW though![[Image: postcountwe8.jpg]](http://www.shrani.si/f/2R/l9/3Xt1eOXy/postcountwe8.jpg)
![[Image: 2350461.png]](http://valid.canardpc.com/cache/banner/2350461.png)
![[Image: ix5ilx.jpg]](http://i45.tinypic.com/ix5ilx.jpg)
![[Image: yi2w7.jpg]](http://i46.tinypic.com/yi2w7.jpg)