Found the problem, had to re-enable lighting!
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[GC] The Legend of Zelda: The Wind Waker
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05-30-2012, 05:02 AM
Why did you disable lighting in the first place?
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1 CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked) GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1) RAM: Samsung 4GB DDR3-1333 05-30-2012, 06:17 AM
(05-30-2012, 05:05 AM)DefenderX Wrote: I guess because of the outdated performance guide Yes but leaving it unchecked is recommended if you read emulator's UI (since Dolphin 3.0 at least). Btw I've never encountered a situation where checking this option was useful
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
06-03-2012, 06:14 AM
Hello,
My Zelda WW is always crashing with Dolphin and i don't know why. Sometimes it freezes, sometimes i get a windows message: "Dolphin doesn't work anymore and must exit". I have no problems with Mario Kart: Double Dash. My settings are: And Widescreen hack. I have the same problems with LLE. Version is Dolphin 3.0.0-684 x64.
Well, first of all, uncheck:
* OpenCL Texture Decoder (not needed) * Cache Display Lists (not needed, can cause problems) * Force Texture Filtering (not needed) * V-Sync And then, check: * Disable Per-Pixel-Depth (little speed up) And last but not least: * Set Framelimit to "Auto" or "Off" and uncheck "Limit by FPS" * Set the slider of the Safe Texture Cache to the middle or to "Fast" btw: Why do you use OpenGL as graphics backend? It's slower than Direct3D9/Direct3D11 ![]() Yeah, but i guess, the settings are not the problem (i just gave you a good configuration ). Try the official Dolphin 3.0 release and/or redump your game.
![]() 06-03-2012, 06:27 AM
All that DefenderX said
![]() And yes use Dolphin 3.0 for this game
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
06-03-2012, 08:41 AM
Thanks for your answer.
(06-03-2012, 06:21 AM)DefenderX Wrote: Yeah, but i guess, the settings are not the problem (i just gave you a good configuration Okey, i used now Dolphin 3.0.0 win64 with my old settings and just had this: ![]() ![]() (06-03-2012, 06:21 AM)DefenderX Wrote: Well, first of all, uncheck: I hate the problem with no V-Sync .(06-03-2012, 06:21 AM)DefenderX Wrote: And then, check: The Wiki says: Disable Per-Pixel Depth Off: See the Problems section to get rid of the texture flickering I will try now the other settings... 06-03-2012, 12:02 PM
Quote:And then, check: No. Uncheck that. It provides no speedup unless you have a god awful GPU and checking it will cause the flickering waves problem.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony
Sorry, my fault. I haven't looked into the wiki entry of this game.
Quote:Okey, i used now Dolphin 3.0.0 win64 with my old settings and just had this: Did you replace your Dolphin.exe with the *.exe of the 3.0 release? btw: I'm German too
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![[Image: 8fhx2zum.gif]](http://s14.directupload.net/images/120731/8fhx2zum.gif)

). Try the official Dolphin 3.0 release and/or redump your game.

![[Image: dolphind.png]](http://img710.imageshack.us/img710/6883/dolphind.png)