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[GC] The Legend of Zelda: The Wind Waker
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[GC] The Legend of Zelda: The Wind Waker
12-08-2011, 08:26 AM
#1,831
xenofears Offline
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This game is still crashing for me after almost every single cutscene (black screen). r7676, 64-bit Lectrode's IIC build, I have to use savestates with that hack that breaks the audio.

The game "looks blurry" in high resolutions (more for the more distant objects). It's a typical bloom issue. Using Bleach vs Crusade Hack fixes it, using an internal resolution much higher than the rendered resolution helps, 4x SSAA works but is waayyyyy too slow for my GPU.

The heat problem AFAIK can not be fixed without using 1x native, which looks awful compared to the higher resolutions... or I think you can turn it off and break some other game effects by turning off the EFB. Someone should make a hack patch for this if it's not going to be fixed anytime soon, because aside from this one (rather huge IMHO) issue and the bloom blur the game is perfect.

Oh, and minor issue, Hyrule wasn't black and white like it was supposed to be.
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12-08-2011, 10:22 AM
#1,832
HawaiianPunch Offline
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(12-08-2011, 08:26 AM)xenofears Wrote: This game is still crashing for me after almost every single cutscene (black screen). r7676, 64-bit Lectrode's IIC build, I have to use savestates with that hack that breaks the audio.

The game "looks blurry" in high resolutions (more for the more distant objects). It's a typical bloom issue. Using Bleach vs Crusade Hack fixes it, using an internal resolution much higher than the rendered resolution helps, 4x SSAA works but is waayyyyy too slow for my GPU.

The heat problem AFAIK can not be fixed without using 1x native, which looks awful compared to the higher resolutions... or I think you can turn it off and break some other game effects by turning off the EFB. Someone should make a hack patch for this if it's not going to be fixed anytime soon, because aside from this one (rather huge IMHO) issue and the bloom blur the game is perfect.

Oh, and minor issue, Hyrule wasn't black and white like it was supposed to be.

Was it the second time? The black and white effect worked fine on 3.0 for me a while ago.
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12-08-2011, 01:16 PM
#1,833
natbad Offline
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Any widescreen hack for this game?
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12-08-2011, 03:17 PM
#1,834
NaturalViolence Offline
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What?

Widescreen hack is hack for dolphin, therefore it works with any game. It may cause visual issues though.
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12-09-2011, 12:35 AM
#1,835
Aley
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Hello Everybody,
The Game freezes with a blank screen after the credits.
Is there a fix for this to save the game after the credits, so I can begin the second run?
12-09-2011, 01:28 AM
#1,836
LordVador Offline
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Use LLE
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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12-09-2011, 01:51 AM
#1,837
Duke Nukem Offline
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(12-09-2011, 01:28 AM)LordVador Wrote: Use LLE

Given that the user have dumped the necessary files in the first place.
But yeah that's the solution to fix it really.
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12-09-2011, 02:00 AM
#1,838
LordVador Offline
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(12-09-2011, 01:51 AM)Gabriel Belmont Wrote:
(12-09-2011, 01:28 AM)LordVador Wrote: Use LLE

Given that the user have dumped the necessary files in the first place.
But yeah that's the solution to fix it really.

LLE is usually helpful to avoid crashes in cutscenes. Just to know I personaly had no crashes in this game. What about you?
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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12-09-2011, 02:02 AM
#1,839
Duke Nukem Offline
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(12-09-2011, 02:00 AM)LordVador Wrote:
(12-09-2011, 01:51 AM)Gabriel Belmont Wrote:
(12-09-2011, 01:28 AM)LordVador Wrote: Use LLE

Given that the user have dumped the necessary files in the first place.
But yeah that's the solution to fix it really.

LLE is usually helpful to avoid crashes in cutscenes. Just to know I personaly had no crashes in this game. What about you?

Never a problem with anything really since the day I dumped the files and used DSP LLE.
It's amazing how much switching from DSP HLE to DSP LLE really can fix.
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12-09-2011, 04:23 AM (This post was last modified: 12-09-2011, 04:25 AM by Zee530.)
#1,840
Zee530 Offline
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(12-09-2011, 02:02 AM)Gabriel Belmont Wrote:
(12-09-2011, 02:00 AM)LordVador Wrote:
(12-09-2011, 01:51 AM)Gabriel Belmont Wrote:
(12-09-2011, 01:28 AM)LordVador Wrote: Use LLE

Given that the user have dumped the necessary files in the first place.
But yeah that's the solution to fix it really.

LLE is usually helpful to avoid crashes in cutscenes. Just to know I personaly had no crashes in this game. What about you?

Never a problem with anything really since the day I dumped the files and used DSP LLE.
It's amazing how much switching from DSP HLE to DSP LLE really can fix.


Only if your pc can handle it though, huh, did you underclock dude, why?,
......?????
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