This game is still crashing for me after almost every single cutscene (black screen). r7676, 64-bit Lectrode's IIC build, I have to use savestates with that hack that breaks the audio.
The game "looks blurry" in high resolutions (more for the more distant objects). It's a typical bloom issue. Using Bleach vs Crusade Hack fixes it, using an internal resolution much higher than the rendered resolution helps, 4x SSAA works but is waayyyyy too slow for my GPU.
The heat problem AFAIK can not be fixed without using 1x native, which looks awful compared to the higher resolutions... or I think you can turn it off and break some other game effects by turning off the EFB. Someone should make a hack patch for this if it's not going to be fixed anytime soon, because aside from this one (rather huge IMHO) issue and the bloom blur the game is perfect.
Oh, and minor issue, Hyrule wasn't black and white like it was supposed to be.
The game "looks blurry" in high resolutions (more for the more distant objects). It's a typical bloom issue. Using Bleach vs Crusade Hack fixes it, using an internal resolution much higher than the rendered resolution helps, 4x SSAA works but is waayyyyy too slow for my GPU.
The heat problem AFAIK can not be fixed without using 1x native, which looks awful compared to the higher resolutions... or I think you can turn it off and break some other game effects by turning off the EFB. Someone should make a hack patch for this if it's not going to be fixed anytime soon, because aside from this one (rather huge IMHO) issue and the bloom blur the game is perfect.
Oh, and minor issue, Hyrule wasn't black and white like it was supposed to be.
