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[GC] The Legend of Zelda: The Wind Waker
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[GC] The Legend of Zelda: The Wind Waker
12-03-2011, 04:44 AM
#1,811
Silentsurvivor Offline
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(12-01-2011, 03:24 PM)matiasht Wrote: Hello!

So I've been trying to complete the earth temple in WW, and I'm almost there, the thing is that I need to reflect the light with my mirror, etc, etc. you may know this issue cos I've seen it in the forum. Anyway, I saw you guys recommend to configure the trigger as half press, but I can't find that option in the GCPad config.

Could you lend me a hand over here?

PS: I can't use my pad cos the emu does not recognize it

http://forums.dolphin-emu.org/showt...?tid=20339

It's the Modifier option under Main analog, isn't it? I usually set it to one of the controller triggers (L1 in my case). Works fine like that. You can also configure it: Right click it and set the desired sensitivity.
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12-03-2011, 01:01 PM
#1,812
Xuande Offline
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I've been trying to get this game to run correctly using the LLE recompiler as I've heard it fixes the audio problems but no matter what settings I use with it the game runs slowly with the audio cutting in and out. It works good in smaller areas of the game and also works great using the HLE emulator and even changing graphical settings doesn't make a difference. Does using the LLE recompiler cause any problems for anyone else or does anyone know what exactly could be causing the problem?
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12-03-2011, 01:06 PM (This post was last modified: 12-03-2011, 01:06 PM by HawaiianPunch.)
#1,813
HawaiianPunch Offline
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(12-03-2011, 01:01 PM)Xuande Wrote: I've been trying to get this game to run correctly using the LLE recompiler as I've heard it fixes the audio problems but no matter what settings I use with it the game runs slowly with the audio cutting in and out. It works good in smaller areas of the game and also works great using the HLE emulator and even changing graphical settings doesn't make a difference. Does using the LLE recompiler cause any problems for anyone else or does anyone know what exactly could be causing the problem?

LLE is inherently slower. The only fix is to upgrade. Reducing graphics settings lowers the GPU load, so it won't affect LLE emulation. LLE is emulated on the Video Thread, so more polygons=slower LLE.
EDIT: Since you're on a tri-core processor, you can try LLE on thread. It may provide a marginal speedup.
Main Laptop:
Dell XPS 17
i7 2720QM @ 2.2GHz
8GB DDR3 RAM
Nvidia GeForce GT 555M
Windows 7 64-bit
[Image: salsa.gif?noCache=1324617601]
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12-03-2011, 01:09 PM
#1,814
Xuande Offline
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I've tried and it doesn't help at all. I could probably try overclocking my pc to run it but I'm not sure if its really worth it or not.
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12-03-2011, 02:17 PM (This post was last modified: 12-03-2011, 03:00 PM by Silentsurvivor.)
#1,815
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I don't know which audio problems LLE fixes over HLE. I use HLE for this and sound is completely flawless.
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12-03-2011, 02:55 PM
#1,816
matiasht Offline
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(12-03-2011, 04:44 AM)Silentsurvivor Wrote:
(12-01-2011, 03:24 PM)matiasht Wrote: Hello!

So I've been trying to complete the earth temple in WW, and I'm almost there, the thing is that I need to reflect the light with my mirror, etc, etc. you may know this issue cos I've seen it in the forum. Anyway, I saw you guys recommend to configure the trigger as half press, but I can't find that option in the GCPad config.

Could you lend me a hand over here?

PS: I can't use my pad cos the emu does not recognize it

http://forums.dolphin-emu.org/showt...?tid=20339

It's the Modifier option under Main analog, isn't it? I usually set it to one of the controller triggers (L1 in my case). Works fine like that. You can also configure it: Right click it and set the desired sensitivity.

It worked like a charm, thank you so much!

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12-03-2011, 02:58 PM
#1,817
Silentsurvivor Offline
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No problem. If you have any more issues, just say it and I'll help you out as much as I can. Tongue
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12-04-2011, 06:23 AM
#1,818
yasyas777 Offline
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Game runs around 25-28fps on 1920x1080p
Im having a bit of trouble getting it to run well with AA - AF, without that it just looks blurry.
Also having problems in Dragon Roost cavern, the flames create a weird choppy effect.


Amd phenom x4 3.2ghz
4gb ram
ati 5670
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12-04-2011, 06:28 AM
#1,819
HawaiianPunch Offline
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(12-04-2011, 06:23 AM)yasyas777 Wrote: Game runs around 25-28fps on 1920x1080p
Im having a bit of trouble getting it to run well with AA - AF, without that it just looks blurry.
Also having problems in Dragon Roost cavern, the flames create a weird choppy effect.


Amd phenom x4 3.2ghz
4gb ram
ati 5670

And? Your PC can't handle 1080p, especially with AA. The choppines in Dragon Rosst cavern is a known bug.
Main Laptop:
Dell XPS 17
i7 2720QM @ 2.2GHz
8GB DDR3 RAM
Nvidia GeForce GT 555M
Windows 7 64-bit
[Image: salsa.gif?noCache=1324617601]
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12-04-2011, 06:36 AM
#1,820
yasyas777 Offline
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The game is so beautiful at 1080 Sad
ive resorted the 1280x720. Any known workarounds for the dragon roost cavern? Im near the end of it now but its still pretty unbearable.
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