Try redumping it
......?????
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[GC] The Legend of Zelda: The Wind Waker
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11-26-2011, 12:56 PM
(This post was last modified: 11-26-2011, 12:57 PM by NaturalViolence.)
Quote:Figured I'd post this in the appropriate thread too. You haven't told us what audio settings you are using. Quote:I'm using Dolphin 3.0, and this Dolphin stops responding after the Dolby logo. Any ideas on why? Try the latest version of dolphin.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony 11-26-2011, 05:36 PM
I'm having a few problems with WW, wondering if anyone could help me out
First, here's my specs: GTX 480 i7 930 @ 3.8 Ghz 6 GBs RAM I've tried running WW in two different revisions and I have the same problems in each (7719 and 3.0-204) Game runs fantastic for the most part. 1920x1080, 4x native, AA at 4 samples, AF at 16x, scaled EFB copy and texture filtering, running at a constant 30 fps. The first problem I have though is that white lines where the water breaks on the shore, and underneath the boardwalks all flicker when at a distance. I've tried turning things on and off, lowering settings, but no matter what I've tried it continues to flicker Another issue is the game feels a bit choppy at times. The framerate doesn't drop, but when things are scrolling (Like when you pan the camera around) sometimes things have a very minor skip. I have vsync enabled, and it doesn't fix the problem Finally I have a sound problem. I'm using DSP LLE, and the music plays fine, no skips or anything. However, all of the sound effects are delayed by about half a second, and it's really annoying. Again, nothing I've tried has fixed it So, if anyone can help with these problems, I'd really appreciate it! 11-27-2011, 02:48 AM
To fix wave flickering uncheck "Disable per-pixel depth".
Main Laptop:
Dell XPS 17 i7 2720QM @ 2.2GHz 8GB DDR3 RAM Nvidia GeForce GT 555M Windows 7 64-bit
11-27-2011, 09:40 AM
(11-26-2011, 05:36 PM)Jocko Wrote: all of the sound effects are delayed by about half a second, and it's really annoying. Again, nothing I've tried has fixed it Disable audio throttle and set audio backend to XAudio2.
Arch Linux
Core i5 2400 4 GB DDR3 ATi Radeon HD6870 11-27-2011, 06:40 PM
![]() Is there anything I can do to get this guy's HUD texture pack to work? It's pretty broken for me in 3.0.
11-27-2011, 06:50 PM
hi guys..i was searching in Wiki for this game
it says there's some bug with sounds and there's a patch or somthing like that so what to do? i use 3.0-204
My [color=#FF4500]PC[/color]:
Intel i7 950 OC 4Gh, EVEGA GTX 780 SC ACX 3GB, Asus Sabertooth x58 RAM 16 GB 1600mhz CM HALF-X, 11-27-2011, 11:49 PM
Quote:hi guys..i was searching in Wiki for this game Ignore it. That patch was intended for much older revisions. I guess nobody ever bothered to remove it from the wiki page. Quote:Is there anything I can do to get this guy's HUD texture pack to work? Try a different revision.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony 11-28-2011, 02:56 AM
(11-27-2011, 06:40 PM)Gerswin Wrote: ere anything I can do to get this guy's HUD texture pack to work? Make sure the graphics plugin is DX9 and not DX11. |
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