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[GC] The Legend of Zelda: The Wind Waker
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[GC] The Legend of Zelda: The Wind Waker
07-14-2009, 11:39 PM (This post was last modified: 07-14-2009, 11:54 PM by SSJVeggeto.)
#141
SSJVeggeto Offline
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don't work for me because if i replace them the dolphin emu can't read the plugins
My Computer:
-Intel Core 2 Quad Q9550@ 4x2,833GHz
-8 GB DDR2 -1066MHz
-1TB Harddrive
-Geforce GTX 295 mit 1792 MB GDDR3 Speicher
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07-15-2009, 04:05 AM
#142
BlinkHawk Offline
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(07-14-2009, 11:39 PM)SSJVeggeto Wrote: don't work for me because if i replace them the dolphin emu can't read the plugins

Only replace the plugins that I said, not all. OpenGL plugin is no longer compatible with old revs.
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07-15-2009, 04:22 AM
#143
SSJVeggeto Offline
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(07-15-2009, 04:05 AM)BlinkHawk Wrote:
(07-14-2009, 11:39 PM)SSJVeggeto Wrote: don't work for me because if i replace them the dolphin emu can't read the plugins

Only replace the plugins that I said, not all. OpenGL plugin is no longer compatible with old revs.

yes i did it so but the wimote plugi isn't seen by the dolphin emu and if i start zelda the screen is black
My Computer:
-Intel Core 2 Quad Q9550@ 4x2,833GHz
-8 GB DDR2 -1066MHz
-1TB Harddrive
-Geforce GTX 295 mit 1792 MB GDDR3 Speicher
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07-15-2009, 04:34 AM
#144
BlinkHawk Offline
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weird, well you don't need the wiimote plugin anyways, it was just to solve a bug. Just replace HLE then.
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07-15-2009, 05:10 AM
#145
Xtreme2damax Offline
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I just got my first crash since in a while, in the earth temple it crashed at the room where the hands came out of the floor, taking me and bird girl..
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07-15-2009, 08:11 AM
#146
wjsousa
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(07-15-2009, 04:22 AM)SSJVeggeto Wrote:
(07-15-2009, 04:05 AM)BlinkHawk Wrote:
(07-14-2009, 11:39 PM)SSJVeggeto Wrote: don't work for me because if i replace them the dolphin emu can't read the plugins

Only replace the plugins that I said, not all. OpenGL plugin is no longer compatible with old revs.

yes i did it so but the wimote plugi isn't seen by the dolphin emu and if i start zelda the screen is black


SSJVeggeto, use this version in the link below, i think it will resolve your problema
http://www.4shared.com/file/11806503...urado_ZWW.html
07-15-2009, 08:14 AM
#147
lordsk8 Offline
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Hello Guys, i have another problem in the Zelda WW, i'm in the Tower of Gods, in the Room 10 (Look the Map here) this room have a Beamo and two rats, i kill then and move the statues to the places and stand in the third, the plataforms are to be moving down and up, but it don't move. i use the rev r3785 Win32, i try to run using the Fix iten hang, and not works, anywone have a fix to this problem?

Plz someone help me...

Screen of the Room: http://i25.tinypic.com/160pojr.jpg

sorry for the bad english.
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07-15-2009, 08:16 AM
#148
Felix Offline
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It's a known problem with the 32 bit build

Download the most recent SVN, not only it will fix that problem, it will give you almost 100% sound

You can find the most recent SVN build here:

http://cid-ec92aae47a89073b.skydrive.live.com/browse.aspx/Emulation/Dolphin?view=details
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07-15-2009, 08:16 AM (This post was last modified: 07-15-2009, 08:21 AM by BlinkHawk.)
#149
BlinkHawk Offline
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it's a known bug, you'll need to wait for a fix or use action replay codes to pass it.

EDIT: felix lastest ver doesn't fix it.
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07-15-2009, 08:23 AM
#150
lordsk8 Offline
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(07-15-2009, 08:16 AM)Felix Wrote: It's a known problem with the 32 bit build

Download the most recent SVN, not only it will fix that problem, it will give you almost 100% sound

You can find the most recent SVN build here:

http://cid-ec92aae47a89073b.skydrive.live.com/browse.aspx/Emulation/Dolphin?view=details

i try this version too and not work...

Quote:Posted by BlinkHawk - Today 08:16 AM
it's a known bug, you'll need to wait for a fix or use action replay codes to pass it.

EDIT: felix lastest ver doesn't fix it.

what Code i use to fix this?
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