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[GC] The Legend of Zelda: The Wind Waker
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[GC] The Legend of Zelda: The Wind Waker
07-10-2011, 08:12 PM
#1,451
Duke Nukem Offline
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(07-10-2011, 07:06 PM)DerpTyrant Wrote:
(07-10-2011, 06:38 PM)Gabriel Belmont Wrote: Untick DSP LLE on Thread
Chose Aspect Ratio 4:3
Untick Safe Texture Cache
Untick Highres texture loading
Untick Disable Fog

Then you'll get what I used back in those days with 2.0

Still looks the same, maybe even worse. All I want is for EFB scaled copy to work. Why doesn't it work? The game is really unenjoyable atm ...

I hear you, I hear you...
Hmm, let me come back to you on this one, it's a tough nut to crack.
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07-10-2011, 08:32 PM (This post was last modified: 07-10-2011, 08:37 PM by DerpTyrant.)
#1,452
DerpTyrant Offline
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The first dungeon (fire temple), has this steamy/smoky/dust atmosphere all the time and it's ugly as hell as its pixly, blurry and it keeps "cutting", glitching and throwing around the screen, again, making the game unplayable. Sad Sad Sad

Guess I'll just have to wait for you Gabriel to maybe figure something out Sad This is so lame. The fact already that I have to use 2.0 over 3.0+ weirdens me Sad

Ty
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07-10-2011, 08:34 PM (This post was last modified: 07-10-2011, 08:35 PM by Anti-Ultimate.)
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Quote:The first dungeon (fire temple), has this steamy/smoky/dust atmosphere all the time and it's ugly as hell as its pixly, blurry and it keeps "cutting", glitching and throwing around the screen, again, making the game unplayable. Sad Sad Sad

Guess I'll just have to wait for you Gabriel to maybe figure something out Sad This is so lame. The fact already that I have to use 2.0 over 3.0+ weirdens me Sad

Ty
That's a old issue, the dev's haven't found out yet on how to fix it...

No known setting fixes it...




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07-10-2011, 08:36 PM
#1,454
DerpTyrant Offline
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(07-10-2011, 08:34 PM)Anti-Ultimate Wrote:
Quote:The first dungeon (fire temple), has this steamy/smoky/dust atmosphere all the time and it's ugly as hell as its pixly, blurry and it keeps "cutting", glitching and throwing around the screen, again, making the game unplayable. Sad Sad Sad

Guess I'll just have to wait for you Gabriel to maybe figure something out Sad This is so lame. The fact already that I have to use 2.0 over 3.0+ weirdens me Sad

Ty
That's a old issue, the dev's haven't found out yet on how to fix it...

No known setting fixes it...

Maybe, but I'm sure the problems I'm having make this specific issue a lot bigger then it already is.

I would use 3.0 to play the game normally and then switch to 2.0 whenever I have to use Pictograph (which is actually REALLY RARELY for few quests). But the problem is, I don't know how to transfer JUST the Windwaker save. Be cause if I transfer the whole GC, it will overwrite saves from other games, which I obviously don't want Sad Any solutions here?

ty
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07-10-2011, 11:13 PM
#1,455
Duke Nukem Offline
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Well as Anti said the Dragon Roost cavern dungeon issue have always been there, even for me.
I have however under this time learned to deal with it and accept it as it is.

The pictograph is working good for me under 3.0 and so it should for you to.
You shouldn't have to switch between a version just to use this kind of functionality.

As for the saves, I've commented in your thread about this.
Backup the MemoryCard files in the Dolphin/User/GC folder, but as I told you earlier you can't switch save states between 2.0 and 3.0 and expect them to work, no chance at all.

I don't know what more to say on this matter.
3.0 should work.
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07-10-2011, 11:46 PM
#1,456
wty49e Offline
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i want to say something

whyyyyyyyyyyy everyday everyweek every second we see The Legend of Zelda problems and comments and so on

The site is like this : there is no gamecube games issues in the world but we must see The Legend of Zelda issues and this site made for this game only and when we ask for other games no one care

what i mean is : enough is enough
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07-10-2011, 11:52 PM
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Duke Nukem Offline
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(07-10-2011, 11:46 PM)wty49e Wrote: i want to say something

whyyyyyyyyyyy everyday everyweek every second we see The Legend of Zelda problems and comments and so on

The site is like this : there is no gamecube games issues in the world but we must see The Legend of Zelda issues and this site made for this game only and when we ask for other games no one care

what i mean is : enough is enough

Everyone is entitled to their opinions, but this is an forum where we talk about game issues and such.
Sadly yes, the Zelda games might have a bigger share of problems then other games but they're also among the popular games.

It's just an situation we have to accept, people come here to get help just as intended.
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07-11-2011, 12:06 AM (This post was last modified: 07-11-2011, 12:13 AM by DerpTyrant.)
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(07-10-2011, 11:13 PM)Gabriel Belmont Wrote: Well as Anti said the Dragon Roost cavern dungeon issue have always been there, even for me.
I have however under this time learned to deal with it and accept it as it is.

The pictograph is working good for me under 3.0 and so it should for you to.
You shouldn't have to switch between a version just to use this kind of functionality.

As for the saves, I've commented in your thread about this.
Backup the MemoryCard files in the Dolphin/User/GC folder, but as I told you earlier you can't switch save states between 2.0 and 3.0 and expect them to work, no chance at all.

I don't know what more to say on this matter.
3.0 should work.
I think you forgot the picture here Tongue
I know the volcano is like that, we were discussing about the general blur, huge pixel and unsharpness around everywhere. That's fixed by EFB scaled copy, but here, in 2.0 it seams not to work.
And the Pictograph just won't work unless on 2.0 ....

And I know how to copy GC and that save states can't be copied, I'm asking how to copy saves of ONE game, from the GC or what not.
Be cause I have 1 GC containing Windwaker saves on 2.0. And one GC containing saves of 5 different games on GC 3.0. How can I copy saves from GC 2.0 windwaker to 3.0 GC without overwriting the other game's saves???

EDIT:
My english is bad, so I hope this explains the save problem a bit more. Sorry :S
__

I have a GC for Dolphin 2.0.
- The GC contains Windwaker saves.
- I only used this so I could do the Pictograph quest in Windwaker.

Then I have a GC for Dolphin 3.0.
- The GC contains saves of 5+ different games.

I would like to transfer Windwaker saves from Dolphin 2.0. GC >to> Dolphin 3.0. GC.
If I would copy over the GC files, other games would be overwritten and I would lost their saves, right?
So, how can I do these without losing other saves?

_

Thanks

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07-11-2011, 12:15 AM (This post was last modified: 07-11-2011, 12:17 AM by Duke Nukem.)
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Hmm aww you mean like blurry in general ha ha how could I misinterpreted that part.
Well I don't know about that, it's not blurry here mate.
Have you also tried changing Anti-Aliasing and the Anisotropic-Filtering setting to higher values?

As for the saves YES I now know what you mean.
You have to use the MemoryCard Manager with the Import/Export feature.

For example, you export your Zelda save to a .gci file, then create a new MemoryCard by starting the game let it format and then import it back to the newly formated card.
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07-11-2011, 12:21 AM (This post was last modified: 07-11-2011, 12:26 AM by DerpTyrant.)
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(07-11-2011, 12:15 AM)Gabriel Belmont Wrote: Hmm aww you mean like blurry in general ha ha how could I misinterpreted that part.
Well I don't know about that, it's not blurry here mate.
Have you also tried changing Anti-Aliasing and the Anisotropic-Filtering setting to higher values?

I did post a screenshot a few posts back showing exactly what I mean.

Try starting the game in Dolphin 3.0. and before that turn off EFB Scaled Copy. Center your camera into nature/village/trees/people 5-20 meters away and tell me how they look. Ugly as hell, blurry, disgusting and making the game unenjoyable. Then turn on EFB Scaled Copy and everything becomes clear, beautiful and sharp.
That does not work in 2.0 for some reason and the picture looks exactly the same as in 3.0 with EFB Scaled Copy off. The Anti-Aliasing or Anisotropic-Filtering changes absolutely nothing.

(07-11-2011, 12:15 AM)Gabriel Belmont Wrote: As for the saves YES I now know what you mean.
You have to use the MemoryCard Manager with the Import/Export feature.

For example, you export you Zelda save to a .gci file, then create a new MemoryCard by starting the game let it format and then import it back to the newly formated card.
What? Huh You mean make a new memory card just for this game. Won't that affect other games? Can you have multiple memory cards for one Dolphin? eh .... :S

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