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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › GameCube v
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[GC] The Legend of Zelda: The Wind Waker
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[GC] The Legend of Zelda: The Wind Waker
07-03-2011, 12:55 AM (This post was last modified: 07-03-2011, 12:56 AM by Anti-Ultimate.)
#1,351
Anti-Ultimate Offline
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Congratulations, you posted all Settings we need, except that they were in a language that i don't know...

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07-03-2011, 01:11 AM
#1,352
kAs1m Offline
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(07-03-2011, 12:55 AM)Anti-Ultimate Wrote: Congratulations, you posted all Settings we need, except that they were in a language that i don't know...
Hehe. Big Grin
I'm sorry, i've paid no attention to it. Reuploaded pics already.

And i have 1 new issue: black screen before fight with "big bird"(after rescuing little sis). Tried different revisions. =(
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07-03-2011, 01:15 AM
#1,353
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Enable Audio-Throttle and disable Lock threads to Core..

I have to say, i also get some random crashing since 76XX Revs...

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07-03-2011, 03:59 AM
#1,354
Duke Nukem Offline
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(07-03-2011, 01:15 AM)Anti-Ultimate Wrote: Enable Audio-Throttle and disable Lock threads to Core..

I have to say, i also get some random crashing since 76XX Revs...

Damn, I haven't been experience any crashes at all for a long long time.
This game runs perfectly smooth.
I wonder what's triggering this for some and for me not at all.
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07-03-2011, 06:30 AM
#1,355
LordVador Offline
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(07-03-2011, 03:59 AM)Gabriel Belmont Wrote:
(07-03-2011, 01:15 AM)Anti-Ultimate Wrote: Enable Audio-Throttle and disable Lock threads to Core..

I have to say, i also get some random crashing since 76XX Revs...

Damn, I haven't been experience any crashes at all for a long long time.
This game runs perfectly smooth.
I wonder what's triggering this for some and for me not at all.

Works fine here too I ran it three hours long with no shit
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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07-03-2011, 06:46 AM
#1,356
HawaiianPunch Offline
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This game just seems to crash a lot, on any revision I've tried, all the way from 6970 to 7555 so far. Just save a lot and know after any cutscene there could be a black screen.
Main Laptop:
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Nvidia GeForce GT 555M
Windows 7 64-bit
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07-03-2011, 06:51 AM
#1,357
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(07-03-2011, 06:46 AM)HawaiianPunch Wrote: This game just seems to crash a lot, on any revision I've tried, all the way from 6970 to 7555 so far. Just save a lot and know after any cutscene there could be a black screen.

Yep it crashes sometimes but it seems a lot of guys got random reguliar crashes in latest builds...
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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07-03-2011, 07:37 AM
#1,358
kAs1m Offline
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Seems that my problem was solved by updating the video drivers(NV 275.33), installing the RAMRush utility, and using the emu rev.7018. I've played about couple of hours, and seems there's no crashes.
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07-03-2011, 07:39 AM
#1,359
HawaiianPunch Offline
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Have you talked to the Deku tree yet?
Main Laptop:
Dell XPS 17
i7 2720QM @ 2.2GHz
8GB DDR3 RAM
Nvidia GeForce GT 555M
Windows 7 64-bit
[Image: salsa.gif?noCache=1324617601]
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07-03-2011, 08:36 AM
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kAs1m Offline
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(07-03-2011, 07:39 AM)HawaiianPunch Wrote: Have you talked to the Deku tree yet?
Long time ago. Wink
Oh, by the way, i've talked about "randomly" crashes, if you have some "permanent" issue, try to use "fix item hang" patch(Right Click on game icon in main window, choose the properties, then switch to the "patches" tab, and check this box), that one helped me to pass through Big Bird black screen(somewhere in the middle of the game, I think), but it also causes some sound bugs, so you have to turn it off, when you pass through the "problem part".
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