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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › GameCube v
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[GC] The Legend of Zelda: The Wind Waker
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[GC] The Legend of Zelda: The Wind Waker
06-27-2011, 04:13 AM
#1,341
Anti-Ultimate Offline
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06-27-2011, 08:47 AM
#1,342
MayImilae Offline
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I haven't been able to get the Pictobox to work in the latest revisions. Anyone have any luck with it?
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06-27-2011, 09:04 AM
#1,343
NaturalViolence Offline
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Settings?

You need to be using efb to ram with efb access turned on and efb cache turned off.
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06-27-2011, 09:18 AM
#1,344
MayImilae Offline
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Unfortunately alot of those settings have been relabled or removed.

http://img535.imageshack.us/img535/8610/efboptions.png

I've tried Virtual EFB and EFB to Ram both on, just virtual and just ram. Even tried it with External Frame Buffer. Notta. It keeps crashing the emulator whenever I take a shot.

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r7626 x64
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windows 7 x64
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06-27-2011, 09:23 AM
#1,345
NaturalViolence Offline
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Quote:I've tried Virtual EFB and EFB to Ram both on, just virtual and just ram. Even tried it with External Frame Buffer. Notta. It keeps crashing the emulator whenever I take a shot.

Using just ram should work. I will stab somebody if this is broken AGAIN (this is probably the 4th time).
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
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06-27-2011, 09:40 AM (This post was last modified: 06-28-2011, 08:57 AM by MayImilae.)
#1,346
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*does a check
Nothing checked on that page but EFB Copies to Ram, and External Frame Buffer Disable.
Locks up.

You might want to retest it, but it-

Oh.... I let it sit during it's studdering, and it eventually came up with a picture!

*turns on EFB Virtual
Retrying... Studdering.... Well, it took some 30-60 seconds, but eventually it came up. So, I guess it's not broken; I just wasn't patient enough. It's certainly not ideal, but it works.
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06-28-2011, 06:56 AM
#1,347
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You got lucky. It should not work with efb virtual (texture copy) unless you also have a ram copy.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
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06-28-2011, 08:56 AM (This post was last modified: 06-28-2011, 08:54 PM by MayImilae.)
#1,348
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They changed it. You can have "Virtual" and "Ram" enabled at the same time. It's not one or the other anymore. So by "turning on virtual", I meant "turning on virtual + the previous settings (ram)".
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06-29-2011, 06:47 AM
#1,349
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Ok that makes sense. It should work as long as it has a ram copy.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
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07-02-2011, 09:56 PM (This post was last modified: 07-03-2011, 01:11 AM by kAs1m.)
#1,350
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Emulator randomly crashes while playing that game, anyone faced with that issue?
[Image: 28291198.th.jpg]

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Tested revisions: 7612, 7658, 7661, v3RC1
Config:
CPU: Phenom II 710 X3@3,2Ghz
RAM: 4Gb DDR3 SEC
GPU: Leadtek GTX260
MOBO: MSI 770-C45
OS:Win7 Ultimate SP1 x64.

Emu Settings:
[Image: uxmmmlbb9uuanolv7z2o_thumb.jpg] [Image: dkscnsftk2hxoch2xxnz_thumb.jpg] [Image: mvlu79riyk2appc7v3hy_thumb.jpg] [Image: 9y783yephrliwfppkb4_thumb.jpg] [Image: sp7vp53j6eili818s6p_thumb.jpg] [Image: 0s68r2yvye2emjtltj_thumb.jpg] [Image: tmx3djejvssmem9gspr_thumb.jpg] [Image: hsqqvgymxzv0x7npnm_thumb.jpg]
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