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[GC] The Legend of Zelda: The Wind Waker
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[GC] The Legend of Zelda: The Wind Waker
01-06-2011, 01:26 AM
#991
DarkBudgie Offline
Junior Member
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Posts: 7
Threads: 0
Joined: Dec 2010
Yes, I am using an older version, but I figured the developers would want to know of a potential bug.

No error messages or anything of the kind. The game stops responding with the mouse still working. Then about 30 seconds later my mouse stops responding and the computer goes black. I have to hard reset.
This last part *may* be because of my display driver (I recently had such a black screen while not using Dolphin), however, the crash happens *every* time I run 6739 Dolphin and not when running 6699.
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01-06-2011, 06:00 AM
#992
Renzo__
Unregistered
 
I seem to have a little problem with the speed at some points.
When there's a lot of action or sometimes even when a bomb explodes, my game begins to slow down. And things that are far away from the image of Link they're very blurry.
These are my settings:

[Image: 20k2b80.jpg]
[Image: 2lay2pc.jpg]
[Image: 2q1f8mu.jpg]
[Image: akvkb8.jpg]
[Image: x3h4pv.jpg]

Hope someone can help me with it.
01-06-2011, 07:20 AM
#993
skid Offline
skidau / skid_au
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Developers (Some Administrators and Super Moderators)
Posts: 2,006
Threads: 8
Joined: Aug 2009
Change the video plugin to Direct3D9.
Change Anisotropic Filtering to 1x.
Change Fullscreen Resolution to 640x480.
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01-06-2011, 07:23 AM
#994
Starscream Away
Above and Beyond
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Posts: 4,052
Threads: 213
Joined: Jun 2009
Disable audio throttle.
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333










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01-06-2011, 09:09 AM
#995
Golbez
Unregistered
 
Hi. New here. Just got the Dolphin, and I'm starting up Windwaker, and for the most part, it runs wonderfully. But as I run across the brothers in Outset Island who teach you how to fight and survive, looking at or near them apparently makes my screen turn nearly all brown. I've also been browned out looking at them from a distance, while wading in shallow waters. I'm afraid I'll end up missing something important during game play. Any thoughts?

[Image: gzle013.png]

I thought I might be able to research the answer here on my own, but I suspect with 100 pages, and umpteen revisions of Dolphin, maybe someone can set me straight a lot faster.

Win7, 64x, updated drivers.
Dolphin v6754.
Framelimit 60 fps, checked for Use FPS For Limiting.
Fullscreen 1080p.
Direct3D11
DSP - Dolphin DSP -HLE Plugin

Anisotropic 1x
EFB Scaled Copy, Pixel Lighting, Pixel Depth, Force Bi/Trilinear Filtering all ON. (Tried turning them all off, didn't seem to make a difference.)
Scale -integral
Enabled CPU Access
Enabled Texture Copy
Enabled Normal Accurate texture cache.

Please and thanks!
01-06-2011, 09:42 AM
#996
Harakiri
Unregistered
 
fyi, im using 6740, tried all the settings, got a black screen again on the great deku tree right after i killed the boss and got the pearl - similar to the issue when i first met the boat... only thing that helped was using a very old version of 4714

also important to note - the music did not work in 6740 when the leafs played that song for the tree, in 4714 it worked fine
01-06-2011, 10:31 AM
#997
NaturalViolence Offline
It's not that I hate people, I just hate stupid people
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Posts: 9,013
Threads: 24
Joined: Oct 2009
@Harakiri

Use dolphin 2.0 for this game.

@Golbez
Use the d3d9 video plugin and turn off accurate texture cache.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
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01-06-2011, 11:25 PM
#998
Renzo__
Unregistered
 
Thanks guys! It works great now.
01-07-2011, 06:03 AM
#999
Golbez
Unregistered
 
Ditto. Only my save states crash often (and some parts run slow). But no more goofy color glitches.

Thanks a bunch!
01-07-2011, 07:57 AM
#1,000
SkeeterUK Offline
Junior Member
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Posts: 7
Threads: 2
Joined: May 2010
Any word when the hi res texture pack featured in post 927 will be compatible to work in the latest svn build? As i havent read a fix while reading some pages of this topic.

Also what do you think is best, opengl or dx9 plugin?
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