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[GC] The Legend of Zelda: The Wind Waker
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[GC] The Legend of Zelda: The Wind Waker
01-22-2013, 03:51 AM (This post was last modified: 01-22-2013, 06:12 PM by dEnigma.)
#61
dEnigma Offline
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Is anyone else getting weird image distortions when playing with his Intel HD 3000 and OpenGL? They are especially apparent in the Dragon Roost dungeon:

[Image: 8sl8GLw.png]


This issue does not happen with my nvidia gpu. Oh yeah, and I'm using the newest master build.

edit: Sorry, I was stupid and didn't delete the shadercache before switching between GPUs, the first issue is still valid though.
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01-22-2013, 04:00 AM
#62
Zee530 Offline
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Strange, the HD 3000 should support PS 3.0 so you shouldnt get that error.
......?????
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01-22-2013, 07:43 AM (This post was last modified: 01-22-2013, 07:43 AM by NaturalViolence.)
#63
NaturalViolence Offline
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Zee530 Wrote:Strange, the HD 3000 should support PS 3.0 so you shouldnt get that error.

1. That's not an error.
2. PS 3.0 is d3d, he's using openGL
3. The issue is caused by Intels god awful drivers and openGL support, I can confirm that I have the same issues on my HD 4000 when using openGL. Nearly every game has weird graphics glitches of some type when using openGL but works fine with d3d9 and d3d11.
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01-22-2013, 06:14 PM
#64
dEnigma Offline
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(01-22-2013, 07:43 AM)NaturalViolence Wrote:
Zee530 Wrote:Strange, the HD 3000 should support PS 3.0 so you shouldnt get that error.

1. That's not an error.
2. PS 3.0 is d3d, he's using openGL
3. The issue is caused by Intels god awful drivers and openGL support, I can confirm that I have the same issues on my HD 4000 when using openGL. Nearly every game has weird graphics glitches of some type when using openGL but works fine with d3d9 and d3d11.
ad 1. Sorry, that was my fault. I originally posted an error message too, but that was just because I didn't delete the shadercache.
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01-26-2013, 01:18 AM
#65
xElipsis
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Hello everyone. I'm posting because I've had a terrible experience with playing this game on Dolphin, so I have finally decided to post and try to get help.

I've configured using the Performance guide and I have switched to LLE (or attempted to). I am also running the latest version of Dolphin 3.5-330

I first started playing WW on 3.0-xxx and was having crash issues and a few texture issues. Then when 3.5 came out I switched to using 3.5-313 (or 303 I don't remember) and the texture and crash issue were fixed, for a while.

The crash issue started occuring again on black and grey screens. So as the performance guide suggested, I went in and enabled Fix Item Hang. Load the game up and there is no sound (this is before I tried using LLE). Strange I said, so I went back and disabled Fix Item Hang. Loaded the game and still no sound. I updated my Dolphin and reconfigured everything and added in the LLE files and now when I play WW a message pops up saying "You are using free DSP roms made by the Dolphin Team. Only Zelda ucode games will work correctly with them."

So my two main issues are this:
-Zelda ucode?
-My textures will not load.

The textures were loading perfectly before (my game is USA version and the file is User>Load>Textures>GZLP01 . Load custom textures is checked.

http://i.imgur.com/kh9jPjR.png
That is my Sys>GC folder

I put in all the files I got from the LLE download to see if that would fix the Zelda ucode issue, it did not.

My sound works fine using HLE at the current moment. So if I can just get my textures working, that would be great.

Sorry for the long post, but I wanted to be as detailed as possible.

Thanks

edit: just broke my sound again by enabling Fix Item Hang (while DSP HLE was being used) Even disabling Fix Item Hang, I still have no sound.
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01-26-2013, 05:20 AM
#66
Sand
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Hello guys, after several days of having trouble with wind waker.
I used the dolphin version 3.0-815-dirty and after configuring it I managed to play untill the deku tree, after the cutscene where he shows you the deku leaf it went blackscreen and I haven't fixed it yet. So now I downloaded dolphin 3.0-815 and I would like to get a good configuration, a save one to be able to play without any worries of getting a blackscreen and having to start the game all over again.
So guys, do you mind helping me configure the emulator and give me a save file somewhere near deku tree so I don't have to do it all over again?
If you don't have the file, please help me configure the emulator to be able to play without worrying about blackscreens!
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01-26-2013, 05:38 AM
#67
LordVador Offline
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Try to use LLE or read the first post and try what's suggested in there
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01-26-2013, 08:25 AM
#68
Takashi
Unregistered
 
I am having issues with a black screen, not a crash. When I use the telescope given by the character's sister, it goes black. I can still see the zoom bar, but everything else is black. This makes it very hard to get past the first part of the game where I have to look at the mail bird to start the cinematics. I tried the update suggested for black/grey screens, did not work.

I am currently using Dolphin version 3.5-269

My Computer specs are as follows:
OS: Windows 7 Professional 64bit
Processor: Intel Core i7 CPU 930 @ 2.80GHz 2.65 GHz
RAM: 6.00 GB
Display: NVIDIA GeForce GTX 470

Currently using DirectX 11
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01-26-2013, 01:30 PM
#69
danishmo
Unregistered
 
(01-26-2013, 08:25 AM)Takashi Wrote: I am having issues with a black screen, not a crash. When I use the telescope given by the character's sister, it goes black. I can still see the zoom bar, but everything else is black. This makes it very hard to get past the first part of the game where I have to look at the mail bird to start the cinematics. I tried the update suggested for black/grey screens, did not work.

I am currently using Dolphin version 3.5-269

My Computer specs are as follows:
OS: Windows 7 Professional 64bit
Processor: Intel Core i7 CPU 930 @ 2.80GHz 2.65 GHz
RAM: 6.00 GB
Display: NVIDIA GeForce GTX 470

Currently using DirectX 11
I had this exact problem. I changed over to the OpenGL renderer and it worked perfectly. The game actually runs a whole lot smoother as well.

My next problem to conquer is the game black-screening after the cutscene where the bird kidnaps your sister.
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01-27-2013, 11:22 AM
#70
kindless
Unregistered
 
I had just beaten the Dragoon Roost cavern boss last night, and upon taking the portal I got the gray screen of stuckness. I went back, killed him again, saved state, and took the portal; same gray screen. I've tried every possible setting change, item hang fix, switching from openGL to d11 and d9. The only thing I haven't been able to try it switching my sound from HLE to LLE and that's because I have another problem, I saved the game after defeating the boss, but when I load it I'm taken back to Windfall Island, and I can't get in the boat. I can only get back to the Dragon Roost cavern using my saved state, and I can't load it with LLE.

http://imgur.com/a/gqeMF my usual graphics setting in case that matters.
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