• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Game Support › GameCube v
« Previous 1 ... 4 5 6 7 8 36 Next »

[GC] The Legend of Zelda: Four Swords Adventures
View New Posts | View Today's Posts

Pages (6): 1 2 3 4 5 6 Next »
Thread Rating:
  • 1 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[GC] The Legend of Zelda: Four Swords Adventures
11-07-2012, 04:00 PM
#1
MayImilae Offline
Chronically Distracted
**********
Administrators
Posts: 4,598
Threads: 119
Joined: Mar 2011
Wiki Page - The Legend of Zelda: Four Swords Adventures - [edit]

Previous Discussion Thread
[Image: RPvlSEt.png]
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 22H2
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
Find
Reply
01-05-2014, 01:37 PM
#2
Shad
Unregistered
 
I can't get it running, I have done every single step tons of times, and it always stops responding right here:

http://puu.sh/69Yqy.jpg

Any suggestions?
Reply
01-05-2014, 02:30 PM
#3
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,543
Threads: 29
Joined: Feb 2013
The built in LLE audio doesn't have GBA connection support. Either use HLE audio or rip the DSP Rom from your Wii and replace the included one. There is a notice in Dolphin that even says IPL, BIOS, and GBA stuff don't work properly.

I hope this helps!
Find
Reply
02-24-2014, 07:55 PM
#4
GreenHattedHero
Unregistered
 
I have the button holding problem with Twilight Princess and Four Swords. Any ability that I want to hold for an extended period auto releases. Example: circle sword swipe or bow and arrow will auto release as soon as it's charged in both games. Another example is the gale boomerang which is imperative to be held for a long duration to complete puzzles will auto release after 3 seconds. I've disabled the idle skipping but that didn't work in either games.

I haven't tried the controller yet but I'd like to use that as a last resort because I like my controls.

Any help would be great!
Reply
02-24-2014, 08:17 PM
#5
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,543
Threads: 29
Joined: Feb 2013
Disable Idle Skipping; if you're going full speed it shouldn't be a problem, but less than full speed that should help.
Find
Reply
03-28-2014, 01:20 PM
#6
david.proweb
Unregistered
 
Freezing on change frame.
Reference: https://code.google.com/p/dolphin-emu/issues/detail?id=5490#c19

Try load state from this file:
https://mega.co.nz/#!noIzzApB!pplb3-U34whrQTXkOsmawI4e9USMk6m7xY35hkZHKCg
Just load the state and go to up.
It freezes and not change screen.
FPS turn 0.
Dolphin continues running "normally".

Video showing what happen:
http://youtu.be/oIyYQvZWOMw

There are some way to I help to debug this case?
Sending some type of log, or something like that?

Running on 4.0-1034
Reply
03-28-2014, 03:53 PM
#7
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,543
Threads: 29
Joined: Feb 2013
use winmd5free and get the md5 of your ISO. I've yet to experience a crash on this game. Also, try doing it without loading a savestate. Zelda HLE + Savestates is never a good combination, at least before 4.0-1300

http://www.winmd5.com/
Find
Reply
10-21-2014, 05:00 AM
#8
Archimedes
Unregistered
 
I was wondering, is it possible to play this title over netplay or does having to connect to VBA screw things up?
Reply
10-21-2014, 10:02 AM
#9
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,543
Threads: 29
Joined: Feb 2013
Yeah, don't bother. It's one of those things that won't happen yet.
Find
Reply
10-19-2015, 07:50 AM
#10
MickDaddy Offline
Junior Member
**
Posts: 7
Threads: 1
Joined: Mar 2015
It seems that I'm having problems using a VBA-M controller. The GBA bios loads fine, but after the startup screen (when the GBA screen says "Look at the tv!" and Dolphin is displaying the title screen) and onward, there is no audio from Dolphin, yet I'm still getting audio from VBA-M. I tested if it was just Four Swords having the problem by using another game, Warioware Inc, which ran just fine.

I'm using VBA-M beta 2 and Dolphin version 8040.
Find
Reply
« Next Oldest | Next Newest »
Pages (6): 1 2 3 4 5 6 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode