About the game (IGN.com)
This four-player Zelda connectivity adventure combines gameplay on both the GameCube and Game Boy Advance for a mix of competitive and cooperative multiplayer fun. By hooking up GBAs to the GameCube, the action will move from the television screen (when players are on the overworld map), to the GBA screen (when entering houses and caves). Players work together to brave 24 challenges in eight levels in Hyrule Adventure (1-4 players, multiplayer only with GBAs) or compete in 10 frantic multiplayer versus battles (2-4 players, GBAs required). Takes place in similar environments as the SNES classic Link to the Past, but features updated character sprites, new special effects, and overall improved graphics. The Japanese version included an additional mode, known as Navi Trackers.
Emulation Status & Speed
-
Issues:
- None.
Emulation Speed
- As it's not that demanding, it runs at full speed (Rig in Signature)
Additional Information
The game is fully supported and playable.
It runs at full speed with no problems. I've got to mention that I'm running it with "Use safe texture cache" turned on, I don't know if it prevents the game from crashing or something like that. You will also notice some fancy rumble effects in the game at some places
Screenshots
Intel i5 2500K ( OC @ 4.00 Ghz) | 12GB DDR3 | Nvidia GTX560 | Windows 7 x64
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