Wiki Page - Teen Titans - [edit]
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
[GC] Teen Titans
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12-10-2012, 01:27 AM
Wiki Page - Teen Titans - [edit]
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
01-06-2015, 07:31 PM
Hello
I've tried running Teen Titans with stable release 4.02, r4918, and now r4922, but it freezes about 2 minutes into the tutorial (after you throw the barrels at the two enemies). I did manage to get past it once by making a save state just before the point where it usually crashes. But then a few more minutes into the game, it froze again (after defeating the room full of enemies as an entire team). Has anyone managed to get this working ok?
Windows 8.1 x64 / Intel i7 4700 2.4GHz / Nvidia GeForce GTX 850M / 16 GB RAM / Dolphin Version: [color=#3399ff]4.0-4922[/color] (or later)
01-07-2015, 04:15 PM
Please do not refer to 4.0-4922 as "r4922". There actually was an r4922, and you certainly don't want to try something so old! Please use the proper 4.0-xxxx name. It's not that hard...
As for your issue, right click the game in the game list > properties > info tab > MD5 Checksum > click the compute button. Paste the results here please. ![]() Windows 10 x64 | Core i9-9900k | NVIDIA GeForce RTX 3090 EVGA FTW3 Ultra| 32GB DDR4-3000 | Asus Xonar Essence STX on Logitech Z-2300 | Logitech G903 Hero
MacBook Pro 14in | M1 Max (32 GPU Cores) | macOS 12 | 64GB LPDDR5 6400
01-07-2015, 05:39 PM
(01-07-2015, 04:15 PM)MaJoR Wrote: Please do not refer to 4.0-4922 as "r4922". There actually was an r4922, and you certainly don't want to try something so old! Please use the proper 4.0-xxxx name. It's not that hard... Hey, thanks for replying! Sorry, I had no idea they were different. I'm still pretty new to Dolphin (my Wii is collecting dust in my cabinet). As for the MD5 checksum, Dolphin calculated it as 2a5f7650d7026f4c6ef8249caaa3374a. I checked it against the checksum at redump.org and it was the same, so it's a 1:1 dump (if that's why you asked). Thanks again.
Windows 8.1 x64 / Intel i7 4700 2.4GHz / Nvidia GeForce GTX 850M / 16 GB RAM / Dolphin Version: [color=#3399ff]4.0-4922[/color] (or later)
01-14-2015, 05:12 PM
I tried running this with 4.0-5091 and it still freezes at certain times when the scene changes (ie. after cut scenes where you're given a new goal).
Windows 8.1 x64 / Intel i7 4700 2.4GHz / Nvidia GeForce GTX 850M / 16 GB RAM / Dolphin Version: [color=#3399ff]4.0-4922[/color] (or later)
01-21-2015, 09:52 PM
I just ran Teen Titans on 4.0-5190 and it didn't freeze at the early scene that it used to when I ran it on earlier releases. It did freeze again eventually, but I was able to get a good bit further this time.
Windows 8.1 x64 / Intel i7 4700 2.4GHz / Nvidia GeForce GTX 850M / 16 GB RAM / Dolphin Version: [color=#3399ff]4.0-4922[/color] (or later)
06-05-2017, 01:31 PM
I'm getting some crashes very early in this game with 5.0-4074. I've checked the MD5 and it's fine.
When loading from startup, at the end of the first playable scene I get a crash with: IntCPU: Unknown instruction 00000000 at PC = 813d001c last_PC = 812fffc8 LR = 7e2b02a0 When loading a savestate near the end of that scene, it reaches the next scene but freezes almost instantly with: Invalid read from 0x00000004, PC = 0x7e2b00ac then Invalid read from 0x00000004, PC = 0x7e2b00c4 then Invalid read from 0x000057ab, PC = 0x80f06980 After clicking off those, I get a crash with: IntCPU: Unknown instruction 00000000 at PC = 80f06988 last_PC = 812fffc8 LR = 80f06980 06-08-2017, 10:15 AM
I just updated my GPU frivers, I'm using the D3D 11 backend, and I still get the same crash. On OpenGL, I get no picture at all.
06-09-2017, 02:12 AM
Can you post pictures of your Dolphin settings? (upload them to a place like Imgur and then linking here is the easiest way)
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