• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
« Previous 1 ... 85 86 87 88 89 ... 126 Next »

[GC] Tales of Symphonia
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[GC] Tales of Symphonia
12-02-2009, 11:23 AM
#1
Solariel Offline
Junior Member
**
Posts: 6
Threads: 1
Joined: Dec 2009
Hello. I'm new to the forums. Well, I searched for my problem, and none of the results I could find had it, so perhaps it's just something simple that I don't know of yet haha.

I just started playing Tales of Symphonia, but when I play a skit (A cutscene that gives a bit of background.) or finish a battle, the game freezes.

I am currently running the following:

Intel Core2Duo T8100 2.1ghz processor.
2Gigs of Ram (666 MHZ I think. It's a relatively new laptop.)
Mobile Intel Chipset - 965 Express Family - 358 MB of memory.

I also have the system information page copied below:

Dolphin Revision: 4525

CD/DVD Drive1: F:
CD/DVD Drive2: G:
CD/DVD Drive3: H:

Processor Information:
GenuineIntel, 2 cores, SSE, SSE2, SSE3, SSSE3, SSE4.1, 64-bit support

Plugin Information

Default GFX Plugin: Plugins/Plugin_VideoOGL.dll
Default DSP Plugin: Plugins/Plugin_DSP_HLE.dll
Default PAD Plugin: Plugins/Plugin_PadSimple.dll
Default WiiMote Plugin: Plugins/Plugin_Wiimote.dll

Current GFX Plugin: Plugins/Plugin_VideoDX9.dll
Current DSP Plugin: Plugins/Plugin_DSP_HLE.dll
Current PAD Plugin[0]: Plugins/Plugin_PadSimple.dll
Current PAD Plugin[1]: Plugins/Plugin_PadSimple.dll
Current PAD Plugin[2]: Plugins/Plugin_PadSimple.dll
Current PAD Plugin[3]: Plugins/Plugin_PadSimple.dll
Current WiiMote Plugin[0]: Plugins/Plugin_Wiimote.dll


Dolphin Settings

HLE the IPL: True
Use Dynarec: True
Use Dual Core: True
DSP Thread: True
Skip Idle: True
Lock Threads: True
Use Dual Core: True
Default GCM:
DVD Root:
Optimize Quantizers: True
Enable Cheats: False
Selected Language: 0
Memcard A: ./User/GC/MemoryCardA.USA.raw
Memcard B: ./User/GC/MemoryCardB.USA.raw
Slot A: 1
Slot B: 2
Serial Port 1: 0
Run Compare Server: False
Run Compare Client: False
TLB Hack: False
Frame Limit: 0
[Wii]Widescreen: False
[Wii]Progressive Scan: False


If I've missed something, please do let me know. If I've also skipped a page laying out my problems, please, point me in the right direction.

Thank you.
Find
« Next Oldest | Next Newest »


Messages In This Thread
[GC] Tales of Symphonia - Solariel - 12-02-2009, 11:23 AM
RE: [GC] Tales of Symphonia - Solariel - 12-03-2009, 07:00 AM
RE: [GC] Tales of Symphonia - gilatino2010 - 12-03-2009, 09:08 AM
RE: [GC] Tales of Symphonia - Solariel - 12-03-2009, 01:46 PM
RE: [GC] Tales of Symphonia - Ratatosk - 12-03-2009, 02:19 PM
RE: [GC] Tales of Symphonia - Solariel - 12-04-2009, 08:05 AM
RE: [GC] Tales of Symphonia - Shaoran_Rendan - 12-05-2009, 12:38 AM
RE: [GC] Tales of Symphonia - Solariel - 12-05-2009, 08:39 AM
RE: [GC] Tales of Symphonia - Gombit - 12-05-2009, 01:11 PM
RE: [GC] Tales of Symphonia - Solariel - 12-05-2009, 07:37 PM
RE: [GC] Tales of Symphonia - Selius - 12-07-2009, 05:16 PM
RE: [GC] Tales of Symphonia - coffeeholic - 01-02-2010, 08:53 AM
RE: [GC] Tales of Symphonia - redone13 - 01-02-2010, 11:08 AM
RE: [GC] Tales of Symphonia - Shaoran_Rendan - 01-03-2010, 06:30 AM
RE: [GC] Tales of Symphonia - coffeeholic - 01-04-2010, 06:04 AM
RE: [GC] Tales of Symphonia - Shaoran_Rendan - 01-04-2010, 10:37 AM
RE: [GC] Tales of Symphonia - 443 - 01-16-2010, 09:32 PM
RE: [GC] Tales of Symphonia - rickyjones09 - 01-16-2010, 11:05 PM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode