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Dolphin, the GameCube and Wii emulator - Forums › Game Support › GameCube v
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[GC] Tales of Symphonia
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[GC] Tales of Symphonia
04-01-2013, 03:10 AM
#151
Shonumi Offline
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Using DX9? I think one of the devs is messing with that backend atm to avoid its removal from Dolphin. Seems to be broken for just about everyone. I haven't checked up on Google Code, so I don't know what's really happening tbh.
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04-01-2013, 03:11 AM (This post was last modified: 04-01-2013, 03:16 AM by fade2black001.)
#152
fade2black001 Offline
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OK OpenGL is the one that got screwed up. DX9 and DX11 both work fine. Something happened to OpenGL...
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04-01-2013, 03:16 AM
#153
Shonumi Offline
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Let me check on my computer (on my iPod atm) in about an hour.
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04-01-2013, 03:18 AM
#154
fade2black001 Offline
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I edited my post...
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04-01-2013, 03:20 AM
#155
Garteal Offline
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All three back-ends work fine on my end.
Does it still give you a black screen with the default settings?
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04-01-2013, 03:25 AM
#156
fade2black001 Offline
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I tried to put everything back to default settings. How it was when you first loaded the emulator and no dice. Still blank
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04-01-2013, 03:27 AM
#157
LordVador Offline
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(04-01-2013, 03:25 AM)fade2black001 Wrote: I tried to put everything back to default settings. How it was when you first loaded the emulator and no dice. Still blank

You might have to disable Projection Hack
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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04-01-2013, 03:30 AM
#158
fade2black001 Offline
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I don't even see that anywhere
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04-01-2013, 03:38 AM
#159
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(04-01-2013, 03:30 AM)fade2black001 Wrote: I don't even see that anywhere

In Properties (right click your game in your gamelist)
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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04-01-2013, 03:41 AM
#160
fade2black001 Offline
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Oh that. Wel I never had one enabled to begin with... So its definitely not that
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