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Dolphin, the GameCube and Wii emulator - Forums › Game Support › GameCube v
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[GC] Tales of Symphonia
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[GC] Tales of Symphonia
02-13-2013, 02:47 PM
#121
Zelai
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(02-12-2013, 11:02 PM)LordVador Wrote: @Zelai and shibbyiu: Try with Dolphin 3.5 (or 3.0) + LLE
Moved to 3.5 and the skits seem to be working .

Thanks a lotSmile
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02-14-2013, 10:40 PM
#122
shibbyiu Offline
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3.5 seems to be working ok, i'm noticing some extra stutter though, fps still reads as 60 but dropped to 57 when cache cleared, didnt happen on the latest version, any difference in settings im missing that might cause this, pretty sure i set it up the same
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02-20-2013, 03:59 AM (This post was last modified: 02-20-2013, 04:02 AM by evok99.)
#123
evok99 Offline
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Is there a texture pack for this game?
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02-20-2013, 04:04 AM
#124
Garteal Offline
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Yes there is a texture pack for this game. It's nowhere near finished yet though, and it isn't currently being worked on due to school/work, etc.
You can find the texture pack here.

As for the audio settings; unfortunately, due to your slow CPU, you'll have issues using LLE for perfect audio. You should, however, be able to run the game with HLE with the latest builds which has the AX-HLE improvements and have the game sound (nearly) perfect.
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02-20-2013, 04:18 AM
#125
evok99 Offline
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Thank you for the quick response!
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02-21-2013, 09:00 PM
#126
Skydog
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When using the projection hack on this game all the stuff at the bottom of the screen while in battle mode that includes character portraits, hp info and all of that disappears. Menu screen is no longer visible as well. Is there a way to fix that or do I need to just disable the projection hack?
I am aware that I could do a lot better than the hd4000 chipset but so far the game has been running surprisingly well on my system with a steady 60fps framerate and full speed most of the time with midrange settings. The missing stuff on screen when applying the hack is the only snag I've run into so far.
Currently trying out the 368 dirty build but experienced the same problem with the 367.
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02-21-2013, 11:20 PM
#127
ExtremeDude2 Online
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(02-21-2013, 09:00 PM)Skydog Wrote: Currently trying out the 368 dirty build but experienced the same problem with the 367.
3.0 or 3.5?
Check out my videos (dead)
[Image: sig-22354.png]
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02-22-2013, 01:01 AM
#128
Skydog
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(02-21-2013, 11:20 PM)ExtremeDude2 Wrote:
(02-21-2013, 09:00 PM)Skydog Wrote: Currently trying out the 368 dirty build but experienced the same problem with the 367.
3.0 or 3.5?

3.5. Is 3.0 or any of the older versions known to work for this issue? By the way I forgot to mention earlier that I did try the D3D9, 11 and OpenGL backends with both 3.5-367 and 368 all with the same result.
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03-03-2013, 11:51 PM
#129
SlickNick24
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You talked about the game freezing in Flanoir when you need the gloves, but it's freezing for me when I came back to get the doctor for Altessa. Any ideas?

P.S. I bought this computer from my brother who doesn't know much about computers so I never found out any of the specs. All I know is I'm running Windows 7, got 8GB of RAM, and my Dolphin build is the only one available on coolrom
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03-04-2013, 01:41 AM
#130
delroth Offline
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What version of the emulator are you using? If you did not try the latest one, download it from http://dolphin-emu.org/ (3.5-517).
Pierre "delroth" Bourdon - @delroth_ - Blog

<@neobrain> that looks sophisticated enough to not be a totally dumb thing to do
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