Just a quick configuration question.
I'm running intel I7 4710HQ 2.5 ghz multicore processor, 16 gb ram, 3gb geforce gtx 970m and I'm getting a strange "stutter" when running melee.
It happens during match start, and sometimes when characters get bigger or smaller due to item effects. The game just seems to skip (read freeze) video and my character will be somewhere else. I do have frame skipping set to 1 in emulation, which gets me 60fps on any internal resolution I want... but this "stutter" makes the game unplayable. Any suggestions?
Oddly enough it seems to happen less when I'm using HLE emulated audio instead of LLE recompiled. So weird.
I'm running intel I7 4710HQ 2.5 ghz multicore processor, 16 gb ram, 3gb geforce gtx 970m and I'm getting a strange "stutter" when running melee.
It happens during match start, and sometimes when characters get bigger or smaller due to item effects. The game just seems to skip (read freeze) video and my character will be somewhere else. I do have frame skipping set to 1 in emulation, which gets me 60fps on any internal resolution I want... but this "stutter" makes the game unplayable. Any suggestions?
Oddly enough it seems to happen less when I'm using HLE emulated audio instead of LLE recompiled. So weird.