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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › GameCube v
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[GC] Super Mario Sunshine
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[GC] Super Mario Sunshine
07-14-2012, 09:21 PM
#481
neobrain Offline
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Yeah, what DefenderX said.
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07-15-2012, 11:47 AM
#482
ExtremeDude2 Online
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(07-14-2012, 09:21 PM)neobrain Wrote: Yeah, what DefenderX said.

I believe you meant to say "this ^^" Big Grin
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07-19-2012, 03:12 PM
#483
susonjoy
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Nice information!!! It is very useful for everyone and also the solutions to the problems. Really after knowing the information about "Mario Sunshine" game, I am showing the anxiety to play this game as soon as possible. The pics of this game are very good to see and attracting the people a lot. You know I love to play all the games, it is my hobbie by which I can feel very happy.
07-22-2012, 10:14 PM (This post was last modified: 07-22-2012, 10:15 PM by Diamondog.)
#484
Diamondog Offline
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(07-14-2012, 08:56 PM)DefenderX Wrote: Only Direct3D11 won't solve the problem afaik. You should use Direct3D11 AND a d3d11_pixelmetrics branch build -> http://forums.dolphin-emu.org/showthread.php?tid=771&pid=224250#pid224250

Good advice, but what is the "d3d11_pixelmetrics branch build". Is it a dolphin build on the downloads section?
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07-22-2012, 10:22 PM (This post was last modified: 07-22-2012, 10:26 PM by DefenderX.)
#485
DefenderX Away
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Nope. You have to compile this build on your own. This is the source of the pixelmetric branch -> http://code.google.com/p/dolphin-emu/source/list?name=d3d11_pixelmetrics
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07-23-2012, 07:56 PM (This post was last modified: 07-23-2012, 07:56 PM by Diamondog.)
#486
Diamondog Offline
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(07-22-2012, 10:22 PM)DefenderX Wrote: Nope. You have to compile this build on your own. This is the source of the pixelmetric branch -> http://code.google.com/p/dolphin-emu/source/list?name=d3d11_pixelmetrics

Thank you for your help, but I don't understand those things in that page and how to compile the build, so, I just won't finish the game.
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07-23-2012, 07:59 PM
#487
DefenderX Away
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How to compile Dolphin in Windows -> http://code.google.com/p/dolphin-emu/wiki/Windows_Build
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07-23-2012, 08:58 PM
#488
Garteal Offline
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diamondog Wrote:Thank you for your help, but I don't understand those things in that page and how to compile the build, so, I just won't finish the game.
If you don't feel like compiling, you can download a compiled build here.
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07-25-2012, 02:14 AM
#489
Diamondog Offline
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WOW! Thanks a lot! Well, I don't know of such things, that's why I wouldn't compile a build by myself.
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07-25-2012, 11:03 PM (This post was last modified: 07-25-2012, 11:05 PM by neobrain.)
#490
neobrain Offline
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There are builds for the d3d11_pixelmetrics branch available on emucr... http://www.emucr.com/2012/05/dolphin-d3d11pixelmetrics-git-30-684.html

Fwiw, you need to set the "DisablePixelPerf" setting within the "Hacks" section of your d3d11 config ini to True.
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