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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › GameCube v
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[GC] Super Mario Sunshine
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[GC] Super Mario Sunshine
06-18-2012, 03:12 PM
#451
DefenderX Away
Mabuhay ang Pilipinas
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Posts: 4,617
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Joined: Dec 2011
you're welcome Smile

But the real "thank you" goes to neobrain who developed the patch Tongue
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07-02-2012, 02:09 AM
#452
risemix Offline
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Posts: 17
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Joined: Aug 2011
Hi guys. My laptop specs are pretty bad... and it's a laptop, but I was wondering if there's a way (using a special revision, special settings, or whatever) I could have this game running smoothly (well, mostly).

I have:
i5 M480 @ 2.67 ghz (bottleneck here)
Windows 7 x64
ATI Mobility Radeon HD 6550
4gb ram

Right now, the game runs pretty well on the following settings, right up until I enter the large area of Bianco Hills (at which point it becomes unplayable):


D3D9
1x Native Resolution
AA: None
Anisotropic: 1x
Scaled EFB Copy Checked
Ignore Format Changes Checked
EFB Copies -> Texture
Texture Cache "Fast"
External Frame Buffer: Disabled

Checked:
Disable Per-Pixel Depth
OpenCL Texture Decoder
Disable Fog
OpenMP Texture Decoder

Using Dolphin 3.0-692 Dirty... should maybe try out 710.
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07-02-2012, 02:18 AM (This post was last modified: 07-02-2012, 02:19 AM by DefenderX.)
#453
DefenderX Away
Mabuhay ang Pilipinas
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Threads: 186
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Sunshine needs EFB Copies to RAM to work properly.
btw: Uncheck OpenCL Texture Decoder and OpenMP Texture Decoder.

But note: EFB Copies to RAM will slow down the game.
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07-02-2012, 02:30 AM (This post was last modified: 07-02-2012, 02:31 AM by risemix.)
#454
risemix Offline
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Posts: 17
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I have read that in the latest revisions, EFB copies to Texture works as long as you're running native resolution. This reflects my experiences: the goo functions just fine with EFB->Texture.

Will try the other stuff, thanks.
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07-02-2012, 03:43 AM (This post was last modified: 07-02-2012, 03:43 AM by risemix.)
#455
risemix Offline
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Posts: 17
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Joined: Aug 2011
Game is working much better now, but I'm experiencing random slowdowns not related to heat. My processor is only at about 40%, GPU is hot but it's been hotter (lol). Not sure what's happening here... at seemingly random times, the game will slow down and then not recover until I've restarted it.
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07-02-2012, 03:45 AM
#456
DefenderX Away
Mabuhay ang Pilipinas
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Posts: 4,617
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Well, did you try the official Dolphin 3.0 release? It's still a fast and stable version Wink
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07-02-2012, 03:51 AM (This post was last modified: 07-02-2012, 04:01 AM by risemix.)
#457
risemix Offline
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Yes, but not since I made a few other optimizations. I'll try it and get back to you. Smile Thanks for the help everyone, starting to just think it won't work with my processor (just a little too slow...)
Yeah doesn't matter what version I use, still get random slowdowns. It can happen at any time, and the only way to recover is to restart Dolphin. Too much work. I don't know what's causing it, but I suspect if I had a faster processor I wouldn't really notice it.
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07-04-2012, 07:37 AM (This post was last modified: 07-04-2012, 07:44 AM by mattkimura.)
#458
mattkimura Offline
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Posts: 19
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Joined: Jul 2012
I'm stuck on 2 missions because the goo won't truly go away when spraying it, although I see it going away. Yes I have EFB copy set to Ram from the hacks menu, I've been playing with that setting through the whole game, an I still slip on goo even when it was sprayed away. I'm using Dolphin r704 Hashless

Are there any real solutions to this?
Specs:

CPU: AMD Ryzen 5 5500U @ 4.0 GHz, 6 cores 12 threads
GPU: AMD Vega 8 iGPU @ 1800 MHz, 512 MB dedicated VRAM
RAM: 16 GB DDR4 Dual Channel @ 3200 MHz
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07-04-2012, 09:12 AM
#459
skid Offline
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Yeh, Hashless 736 is here:

http://code.google.com/p/dolphin-emu/source/detail?r=087c1767d227d0dfc4a4ef4a3f98744689fbf1f1
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07-04-2012, 10:55 AM (This post was last modified: 07-04-2012, 11:27 AM by mattkimura.)
#460
mattkimura Offline
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Posts: 19
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(07-04-2012, 09:12 AM)skid Wrote: Yeh, Hashless 736 is here:

http://code.google.com/p/dolphin-emu/source/detail?r=087c1767d227d0dfc4a4ef4a3f98744689fbf1f1

Thanks a lot dude! I updated to this build, and I set EFB copy to Texture, an I was able to remove goo normally. Now I got something to play ^_^
Do you know where I can get updates to the hashless compiled builds?

Edit: I can't pass mission 6 in Sirena beach, where you spray away all the green goo. I know I got it spotless more than once, an it won't accept it. Yet I beat mission 6 in the last world, where you spray the goo and save the ppl. I know the goo is working correctly, just not in serena beach. Any solutions?
Specs:

CPU: AMD Ryzen 5 5500U @ 4.0 GHz, 6 cores 12 threads
GPU: AMD Vega 8 iGPU @ 1800 MHz, 512 MB dedicated VRAM
RAM: 16 GB DDR4 Dual Channel @ 3200 MHz
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