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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › GameCube v
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[GC] Super Mario Sunshine
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[GC] Super Mario Sunshine
04-19-2009, 05:43 PM
#31
hakunushi Offline
Nintendo Fanboy
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Posts: 117
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wii games still bit slow, and don even use 100% of my processor XD
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04-19-2009, 08:44 PM (This post was last modified: 04-19-2009, 08:44 PM by sl1nk3.)
#32
sl1nk3 Offline
Dolphin Dev
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Developers (Some Administrators and Super Moderators)
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(04-19-2009, 08:00 AM)Veeeight Wrote:
(04-19-2009, 06:04 AM)Ugur Wrote: hi guys why does the audio not work at this game and when will this problem be gone. srry for my bad english im from germanyBig Grin
Nice, I'm from Deutschland also Tongue, to be honest Super Mario Galaxy works better with Dolphin than Mario Sunshine, both have no sound ingame - only in videos but SMG looks better and got more FPS so try it instead if U want to play in some mario game.
Ahh.. That's not true at all Tongue
SMS works surprisingly well, actually the only real problem that it has is the lack of sound, and a viewport problem in some levels, while there is a lot of problems with SMG. I wish it was right though Big Grin
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04-19-2009, 11:12 PM
#33
Veeeight
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(04-19-2009, 08:44 PM)sl1nk3 Wrote:
(04-19-2009, 08:00 AM)Veeeight Wrote:
(04-19-2009, 06:04 AM)Ugur Wrote: hi guys why does the audio not work at this game and when will this problem be gone. srry for my bad english im from germanyBig Grin
Nice, I'm from Deutschland also Tongue, to be honest Super Mario Galaxy works better with Dolphin than Mario Sunshine, both have no sound ingame - only in videos but SMG looks better and got more FPS so try it instead if U want to play in some mario game.
Ahh.. That's not true at all Tongue
SMS works surprisingly well, actually the only real problem that it has is the lack of sound, and a viewport problem in some levels, while there is a lot of problems with SMG. I wish it was right though Big Grin
For me SMS got some graphics problems when SMG ain't got any, SMS goes 15-50fps, SMG runs 20-<60fps, both pal Smile. I dunno why SMG goes sometimes even over 60 for a moment in pal version, it's not a big deal cause it's seen only on fps counter between game and videos (sometimes during playing videos too), not ingame. But average for both is very similar.
Edit:I've changed graphics drivers for older and SMS looks normal again but fps left exactly on same level. Let's make something straight, sunshine wasn't the best part of super mario series, much worst than Super Mario 64 and Galaxy.
04-20-2009, 11:49 PM
#34
Ugur Offline
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Posts: 87
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how much must i wait for the LLE plugin ? months or days ? srry that i have so a silly question
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04-21-2009, 01:24 AM
#35
RuFo_ThE_oNe Offline
French Fry
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Posts: 94
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Hours or seconds ? Minutes or 40 yards sprint ?
That's one helluva question !
Just wait but don't expect !
(And thank the devs)
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05-20-2009, 07:49 AM
#36
Duom
Unregistered
 
Hi !

As izhars said before, the game is preety much finishable, i cleared the first level with no glitches so far. In fact the only problem i saw was in the ricci harbor (level 8) with the Yoshi's Fruit Adventure. For some reason, the yoshi egg won't show up and since it's necessary to finish the level i'am stuck. Maybe some of you already have encountered this issue and have a fix for it ?

Otherwise the game run just fine with the sound disabled and the copy efg to ram option on Smile
06-17-2009, 10:53 AM
#37
Klotzek Offline
Blind Mario
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Posts: 175
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Joined: Jun 2009
It seems to me that the game is somehow limited to 30 fps but the weird is that looks absolutely fullspeed'ish? Is anyone getting more then 30 fps and what are your settings?
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06-17-2009, 11:59 AM
#38
cmccmc
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That's normal sometimes games play at lower fps than normal. I forget why.
06-17-2009, 12:25 PM
#39
gcp111
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lol, I'm sure the real gamecube/wii plays games at 29.9 FPS (NTSC) or 25 FPS (PAL)...
06-17-2009, 12:39 PM
#40
cmccmc
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some do some don't I can't remember why
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