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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › GameCube v
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[GC] Super Mario Sunshine
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[GC] Super Mario Sunshine
09-26-2010, 07:09 AM
#311
bobaka Offline
Banned
Posts: 20
Threads: 1
Joined: Feb 2010
Oh no sorry. I succeed in collecting all 30 blue coins. In fact this graphic bug on the painting doesn't prevent from winning the blue coin.
I just missed a blue coin elsewhere, that's all.
PS : for the graphical bug on episode 6, you have to clean 4 people in all to gain 4 blue coins.
For 2 of them, the graphical bug is guilty for the impossiblity to gain the 2 blue coins (people are already washed).
So to get these 2 blue coins, do the game in software mode where the graphical bug doesn't appear.
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09-28-2010, 08:04 AM (This post was last modified: 09-29-2010, 02:43 AM by mans.)
#312
mans Offline
Member
***
Posts: 52
Threads: 5
Joined: Sep 2010
I have a small audio problem with this game. Sometimes I get a small crackling-like sound, it lasts very little (maybe 1 second) but it's kind of annoying. I noticed that this problem occurs only in the videos but in normal gameplay everything is fine.
What could the problem be? I've read that some games like Mario and Zelda have an unknown sound format so emulating them is difficult, is this the cause of my problem?
I'm using Lectrode's r6237 build and I have the PAL version.
Is it normal that the in game videos are bad quality?
Last thing, by enabling FSP overlay I notice that I'm at 25 FPS all the time except in videos, but the game seems a lot smoother than 25 FPS, is the FPS overlay correct?
My PC:
Windows 7 64-bit
Intel Core 2 Duo e5200@3325MHz
ATI HD 5770
RAM 2GB DDR2 @800MHz
Monitor 22" 1680x1050 (16:10)
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10-03-2010, 01:39 AM
#313
leaf345
Unregistered
 
I have a problem: The game runs perfectly fine, very smooth, but sometimes sound just cuts off. It usually happens after a cut scene. When this happens, the sound doesn't come back in that save file- I'll have to start a new one. Eventually, sound will disappear in that new save file too. The actual point in the game where sound disappears varies.

Any advice? Audio throttling is off.
10-03-2010, 04:16 AM
#314
silvertorch5 Offline
Junior Member
**
Posts: 7
Threads: 1
Joined: Oct 2010
hello, i was wondering if you could help me, i got super mario sunshine for dolphin and when i play it it goes super fast!! ^^Big GrinCool
but then after toadsworth is done making his speech the background is terribly dark nothings there the water is black and the the back ground is nothing but black and some blue and red squares!!

plz plz help!Big Grin
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10-03-2010, 04:28 AM (This post was last modified: 10-03-2010, 04:29 AM by Starscream.)
#315
Starscream Away
Above and Beyond
*******
Posts: 4,052
Threads: 213
Joined: Jun 2009
What kind of video card do you have? Also, you don't need to post this all over the board, just one time will do.
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333










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10-03-2010, 04:59 AM (This post was last modified: 10-03-2010, 05:00 AM by silvertorch5.)
#316
silvertorch5 Offline
Junior Member
**
Posts: 7
Threads: 1
Joined: Oct 2010
oh sorry i didnt notced it posted two time XD
but i use ATI radeon x1270
and i use dolphin 2.0 32- bit
directx 9
and right now my direct x setting are all off except disable fog and render to main window
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10-03-2010, 05:24 AM (This post was last modified: 10-03-2010, 05:26 AM by Starscream.)
#317
Starscream Away
Above and Beyond
*******
Posts: 4,052
Threads: 213
Joined: Jun 2009
Your video card is not a very good one for Dolphin and is likely the cause of your graphic errors. I suggest trying to get an updated driver for your on-board x1270 and see what happens. Maybe even the OGL video plugin might work out better for you. As far as Dolphin 2.0, that is an old version and you may want to get something more up to date here. http://www.xtemu.com/forum/files/category/25-dolphin-svn-builds/
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333










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10-03-2010, 05:35 AM
#318
silvertorch5 Offline
Junior Member
**
Posts: 7
Threads: 1
Joined: Oct 2010
if this works then i will swere to fgod and bow down to you
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10-03-2010, 10:24 AM
#319
thaCASHdude Offline
PK Thunder!
*******
Posts: 1,088
Threads: 0
Joined: Aug 2009
i've went through about half of this game on 2.0 and i've never gotten that graphic error.....
Don't let tha name fool you... I'm not rich... yet... Tongue
[color=#009900]
PC Specs:[/color][color=#009900]
Windows 7 Ultimate x64 | Intel Celeron D 352 ~ 3.2Ghz | 3GB RAM | NVIDIA Geforce 6600[/color]

[Image: youtube.png]

[Image: crfnqee]
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10-03-2010, 05:57 PM
#320
wowkirbywow
Unregistered
 
Guys I need help. Everything is fine apart from the controls, it says to lightly press the R trigger so I can shoot the water while I run but I just stand still shooting water.The keyboard just doesn't work like a normal controller. Can this be fixed in the GC pad? Please respond fast thanks.
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