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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › GameCube v
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[GC] Super Mario Sunshine
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[GC] Super Mario Sunshine
03-25-2009, 11:24 AM
#11
HeroicHero Offline
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(03-25-2009, 07:10 AM)Kraid Wrote: All the screenshot's I've made were done with having "Copy EFB to GL texture" turned on! :p
Though I haven't seen any graphical glitches in the game yet o0

Well you must not have tried playing through the game then, cause EFB to GL makes it near impossible to beat the first level. That is if it glitches and covers every area with slime.
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03-25-2009, 02:28 PM (This post was last modified: 03-25-2009, 02:29 PM by envisaged0ne.)
#12
envisaged0ne Offline
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I'm confused. I can play Super Mario at almost full speed with the EFB to RAM enabled. I haven't noticed any major graphical bugs or other problems in the gameplay. Short of the obvious sound problems, I'd say the game has no serious bugs or graphical issues. The only graphical problems I've noticed is the red coins look more pinkish. And the blue coins are slightly lighter in color too.
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03-25-2009, 04:19 PM
#13
omegadox Offline
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Mention that EFB to RAM has to be enabled else the ooze system will not work correctly.
:: System Specs ::
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03-26-2009, 12:19 AM
#14
Kraid Offline
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Added. Smile
[Image: kraidbannerzx7.png]
Intel i5 2500K ( OC @ 4.00 Ghz) | 12GB DDR3 | Nvidia GTX560 | Windows 7 x64
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03-26-2009, 02:30 AM
#15
envisaged0ne Offline
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Kraid, can you make a post for Luigi's Mansion, indicating the problem with the L trigger mapping? Just so newbies will be aware of the current status? I ask you because you do an awesome job with these! Smile
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03-26-2009, 02:44 AM
#16
SSJVeggeto Offline
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cool with "Copy EFB to system RAM (real)" it runs truely perfcet except the sound.
slime problem has gone and full speed, too
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03-26-2009, 04:36 AM
#17
Kraid Offline
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(03-26-2009, 02:30 AM)envisaged0ne Wrote: Kraid, can you make a post for Luigi's Mansion, indicating the problem with the L trigger mapping? Just so newbies will be aware of the current status? I ask you because you do an awesome job with these! Smile

Sure, I just need to grab Luigi's Mansion from my friend and dump it, will take care about that tomorrow Smile
[Image: kraidbannerzx7.png]
Intel i5 2500K ( OC @ 4.00 Ghz) | 12GB DDR3 | Nvidia GTX560 | Windows 7 x64
-I don't track my game threads, so if one needs an update, please PM me-
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03-26-2009, 04:55 AM
#18
HeroicHero Offline
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(03-26-2009, 02:44 AM)SSJVeggeto Wrote: cool with "Copy EFB to system RAM (real)" it runs truely perfcet except the sound.
slime problem has gone and full speed, too

It's going fullspeed? Perhaps it has to do with the EFB to RAM updates? God I wish mine would load....
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04-01-2009, 10:46 AM
#19
JaPeL Offline
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Im getting really slow fps in this game, what revision are you using in those screens (and how many fps do you get? because in the screen n6 im not getting more than 19fps)? my specs:
c2d e4400 @ 3ghz, 2 gb ram, 7900gt

P.D: sorry about my english :p
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04-11-2009, 04:48 AM
#20
Ryft
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This game is running at really low FPS for me.. its the first one I have tried. My specs are:

2 gigs ram
AMD Athlon 64 X2 2.4 gh Dual Core Processor 4800+
nVidia Geforce 9600 GT
Windows XP SP 3

Using Dolphin build 2941 with OpenGL Plugin and Copy EBF to System Ram selected in the options.

I get about 4 max FPS the very first time I can control Mario after the beginning movie scene. I can get 30 during the movie scene and only 8-10 at the save select screen. Anyone know why its so slow? From what I am reading, my PC should be more than adequate. Thanks a lot in advance for any help. =)
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