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GC Super Mario Sunshine w/60fps Hack Audio doubled
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GC Super Mario Sunshine w/60fps Hack Audio doubled
08-02-2015, 06:04 AM
#1
ATGod
Unregistered
 
Hello, I have very limited knowledge of emulators but I am trying to play Super Mario Sunshine again but want to play it in 60FPS after beating it on Gamecube.  I setup the 60FPS patch that may hurt performance but runs perfectly as outlined here.

My problem is that my VPS is twice my FPS, and the only way to make the game run at 60FPS is to put the framelimiter at 120FPS, but this causes the audio to run at double speed. I tried using DSP LLE and DSP HLE. I have Dolphin 4.0-7141 set to the settings outlined in the game's Wiki page.

I am probably making some simple mistake but I would really like to replay the game at 60FPS. The game runs fine at 60FPS other than the audio bug so I think it is my own ignorance and not an actual problem with my hardware.

Thanks and sorry if I failed to mention something important, let me know if any additional information is necessary.
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08-02-2015, 06:23 AM
#2
JosJuice Offline
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There's nothing wrong with your hardware or what you're doing. The problem with the 60 fps Super Mario Sunshine hack is that it only worked correctly because of an old, weird and inaccurate Dolphin setting that isn't available anymore. You can't get it to work in modern Dolphin versions, and it wouldn't be possible to get it to work on a real console even if the hardware had been powerful enough. The proper way to solve this would be to make a better hack, but because of how hard it is, that's probably not going to happen for a while. If you do want to use the current hack, you'll need to use a special Dolphin version like Ishiiruka: https://forums.dolphin-emu.org/Thread-un...om-version
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08-02-2015, 06:25 AM
#3
ATGod
Unregistered
 
Okay, I'll give that version a shot for my play through of Sunshine. Thanks for the quick response.
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