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[GC] Star Wars: The Clone Wars rendering error
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[GC] Star Wars: The Clone Wars rendering error
02-03-2010, 12:40 PM
#1
Lavarider
Unregistered
 
So I finally found this old favorite lying around in my closet, dusted it off, decided to see how it would look on my PC. I activated the GCM in Dolphin Rev 4771 64-bit, and got so far as the yellow debug lettering when the game crashed with an error message:

ERROR : Trying to compile at 0. LR=80004bc4


Clicking OK will then read as:

iCacheJIT: Reading Opcode from fffffffc. Please report.

Hitting OK one more time closes the emulator. Does anyone have a fix for this? I have a craving for some republic gunship mass destruction, and my friend is borrowing my Wii....

Edit: Just to confirm, the same error happens with 32-bit versions of Dolphin too, as well as newer SVN revisions.
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Messages In This Thread
[GC] Star Wars: The Clone Wars rendering error - Lavarider - 02-03-2010, 12:40 PM
RE: [GC] Star Wars: The Clone Wars rendering error - nosound97 - 02-03-2010, 10:47 PM
RE: [GC] Star Wars: The Clone Wars rendering error - matstermind - 10-14-2010, 10:26 AM
RE: [GC] Star Wars: The Clone Wars rendering error - RanCorX2 - 10-15-2010, 05:29 PM
RE: [GC] Star Wars: The Clone Wars rendering error - militaryman1225 - 03-19-2011, 07:10 AM
RE: [GC] Star Wars: The Clone Wars rendering error - RanCorX2 - 10-27-2011, 01:08 AM
RE: [GC] Star Wars: The Clone Wars rendering error - Monyet - 10-28-2011, 11:45 AM
RE: [GC] Star Wars: The Clone Wars rendering error - LordVador - 10-28-2011, 05:37 PM

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