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[GC] Star Wars Rogue Squadron III: Rebel Strike
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[GC] Star Wars Rogue Squadron III: Rebel Strike
04-01-2016, 03:37 PM
#451
LtRoyalShrimp Offline
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Didnt help. This is strange.

Any way a nooby like me can profile somehow to see whats causing the slowdown?
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04-01-2016, 05:48 PM
#452
IceStrike256 Offline
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What IR are you running at?
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04-03-2016, 05:18 AM
#453
LtRoyalShrimp Offline
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(04-01-2016, 05:48 PM)IceStrike256 Wrote: What IR are you running at?

[Image: l2cfDFg.png]
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04-03-2016, 05:57 AM
#454
LtRoyalShrimp Offline
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Huh, reducing the IR by one, to 3x seems to have fixed the fps issue, and im now getting near 60fps at all times. Who woulda thought...
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04-03-2016, 05:36 PM
#455
IceStrike256 Offline
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Thats what I thought your problem might be since these are some of the most GPU intensive games on Dolphin. but I wouldn't think A 980 couldn't handle them fine at 4x strange.
Desktop                                                            
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Read my reviews or check out my channels below!
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04-27-2016, 02:00 PM (This post was last modified: 04-27-2016, 02:03 PM by IceStrike256.)
#456
IceStrike256 Offline
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Just thought I would share this here. There is a 16:9 code for this game now (Found in the code patches sub forum) but it breaks the Hud (Map Health Missle etc. render partly off screen). Add this to your RS3 config to test it out and maybe some one good at coding might find a fix for the hud!

[Gecko]
$16:9
202CA02C 3FAAAAAB
042CA02C 3FE38E39
E2000001 80008000

https://youtu.be/KeBNMpw6kg8
Desktop                                                            
Intel Core I7 7700k O.C. @ 4.8 GHZ - Gskill Aegis 16GB DDR4 @ 2400 MHZ - EVGA GTX 980ti SC @ 1425 - 6.1 TB storage - Win 10

Read my reviews or check out my channels below!
https://www.youtube.com/icestrike256
https://www.twitch.tv/icestrike256
http://gametyrant.com/?author=580f9e8f2994caaa1f9ead67
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04-30-2016, 06:19 AM
#457
LtRoyalShrimp Offline
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(04-27-2016, 02:00 PM)IceStrike256 Wrote: Just thought I would share this here. There is a 16:9 code for this game now (Found in the code patches sub forum) but it breaks the Hud (Map Health Missle etc. render partly off screen). Add this to your RS3 config to test it out and maybe some one good at coding might find a fix for the hud!

[Gecko]
$16:9
202CA02C 3FAAAAAB
042CA02C 3FE38E39
E2000001 80008000

https://youtu.be/KeBNMpw6kg8
Does the bad performance come with this patch? 
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04-30-2016, 01:15 PM
#458
IceStrike256 Offline
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No running it on a weaker system I haven't tried the code on my desktop yet.
Desktop                                                            
Intel Core I7 7700k O.C. @ 4.8 GHZ - Gskill Aegis 16GB DDR4 @ 2400 MHZ - EVGA GTX 980ti SC @ 1425 - 6.1 TB storage - Win 10

Read my reviews or check out my channels below!
https://www.youtube.com/icestrike256
https://www.twitch.tv/icestrike256
http://gametyrant.com/?author=580f9e8f2994caaa1f9ead67
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05-12-2016, 04:07 AM
#459
JMC47 Offline
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LtRoyalShrimp - Could you try to figure out what was being used for the fadeout on the scene reference in this bug report? I've tried to debug it and have gotten nowhere.

https://bugs.dolphin-emu.org/issues/8881
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05-13-2016, 08:25 AM
#460
LtRoyalShrimp Offline
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(05-12-2016, 04:07 AM)JMC47 Wrote: LtRoyalShrimp - Could you try to figure out what was being used for the fadeout on the scene reference in this bug report?  I've tried to debug it and have gotten nowhere.

https://bugs.dolphin-emu.org/issues/8881

Having dinner with Julian on Sunday, ill ask. Big Grin 
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