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[GC] Star Wars Rogue Squadron III: Rebel Strike
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[GC] Star Wars Rogue Squadron III: Rebel Strike
02-03-2015, 01:02 AM
#201
ramok2k Offline
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I see, does the Cache get overridden if I play the game on different versions of Dolphin?
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02-03-2015, 01:16 AM
#202
StripTheSoul Offline
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Sometimes, depends on the changes.
Sometimes you even need to delete the shader cache yourself when there are issues.
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02-03-2015, 01:28 AM
#203
IceStrike256 Offline
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I heard it resets with each new build is that true?
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02-03-2015, 01:34 AM
#204
slarlac249 Offline
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(02-03-2015, 01:28 AM)IceStrike256 Wrote: I heard it resets with each new build is that true?

always does for me, i usually overwrite with each new build and dolphin rebuilds the cache when i boot a game.
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02-03-2015, 02:00 AM
#205
StripTheSoul Offline
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I don't know how it is handled in master. I only know from Tino (Ishiiruka) that sometimes he lets Dolphin rebuild the shader cache, mostly when something changes that might have anything to do with it, but not always.
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02-03-2015, 02:05 AM
#206
JMC47 Offline
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Cache gets deleted on every new build. This is a good thing; as the line-width fixes would show up if it didn't.
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02-03-2015, 02:13 AM
#207
IceStrike256 Offline
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Yeah I'm glad I don't have graphic glitches being loaded.
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02-03-2015, 03:39 AM
#208
Dolphy Offline
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New build from fiora runs better for me, got a foot mission running at 50-60 fps Big Grin
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02-03-2015, 04:02 AM (This post was last modified: 02-03-2015, 04:19 AM by IceStrike256.)
#209
IceStrike256 Offline
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lol just did a gameplay vid of the first level using a new build so I got terrible performance in it but I really don't want to play it again to make it better.

https://www.youtube.com/watch?v=ausGRb-TxCE
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02-03-2015, 04:35 AM
#210
Dolphy Offline
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I was talking about the hoth mission from han solo Big Grin
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