[GC] Star Wars Rogue Squadron II: Rogue Leader
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01-07-2015, 10:15 PM
That crash doesn't seem to happen for everyone, though. At least General_Han_Solo seems to have played through the whole game (if I understand him correctly): https://forums.dolphin-emu.org/Thread-gc...#pid352153
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01-07-2015, 10:32 PM
(01-07-2015, 10:15 PM)StripTheSoul Wrote: That crash doesn't seem to happen for everyone, though. At least General_Han_Solo seems to have played through the whole game (if I understand him correctly): https://forums.dolphin-emu.org/Thread-gc...#pid352153 I just checked the pal version too,same crash,only the build with the hle fix. 01-07-2015, 11:34 PM
(01-07-2015, 09:50 PM)General_Han_Solo Wrote: Hey, if 16:9 worked without artifacts, then obviously I would have recorded in 16:9! But why did you have it stretched to 16:9 in the first place when it's obviously 4:3? 01-08-2015, 04:22 AM
(01-07-2015, 10:15 PM)StripTheSoul Wrote: That crash doesn't seem to happen for everyone, though. At least General_Han_Solo seems to have played through the whole game (if I understand him correctly): https://forums.dolphin-emu.org/Thread-gc...#pid352153 Actually I need to confirm that it crashed for me as well on HLE, and that is why I ripped a few seconds from the Blu-Ray to finish off the level for the 'movie' I am making. I tried it with JIT and it didn't crash, albeit, the game ran slower on that setting obviously. 01-08-2015, 04:23 AM
(01-07-2015, 11:34 PM)tueidj Wrote:(01-07-2015, 09:50 PM)General_Han_Solo Wrote: Hey, if 16:9 worked without artifacts, then obviously I would have recorded in 16:9! Because I hate box'd 4:3 videos? Besides, the X-Wings look better with a little 'stretch' to them. Maybe I am biased. 01-08-2015, 04:26 AM
Also, the game crashed on HLE at the end of Strike at the Core, where the core starts to explode. Basically, any scene with a FMV as the backdrop, with HLE, seems to crash the game.
01-08-2015, 09:16 AM
(This post was last modified: 01-08-2015, 10:45 AM by IceStrike256.)
I have videos of the first 6 levels uploaded Using EFB to Texture. I am in the process of uploading the rest and switched over to a lower IR and EFB to RAM for them as well.
Edit: All videos are now uploaded. https://www.youtube.com/playlist?list=PL...ptDmalAIE1 Edit 2: There was something else I noticed as I went through these videos, at Lower IR EFB to Texture produces more shadow errors then at a higher IR.
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It's amazing to hear the original soundtrack, great work! The only level for me that remains unplayable is Heist at the Imperial Academy, that one pulls my CPU down to about 60% consistently.
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CPU: Intel i5-4670K @ 4.2 GPU: Nvidia GTX 970 01-08-2015, 05:10 PM
(01-08-2015, 03:00 PM)BlizzardToaBreeze Wrote: It's amazing to hear the original soundtrack, great work! The only level for me that remains unplayable is Heist at the Imperial Academy, that one pulls my CPU down to about 60% consistently. Yeah that one gave me some lag spikes also.
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