• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Game Support › GameCube v
1 2 3 4 5 ... 36 Next »

[GC] Star Wars Rogue Squadron II: Rogue Leader
View New Posts | View Today's Posts

Pages (172): « Previous 1 ... 80 81 82 83 84 ... 172 Next »
Jump to page 
Thread Rating:
  • 7 Vote(s) - 4.43 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[GC] Star Wars Rogue Squadron II: Rogue Leader
02-06-2015, 07:06 AM
#811
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,639
Threads: 39
Joined: Oct 2009
(02-06-2015, 06:40 AM)IceStrike256 Wrote: Also you can have EFBtoram set to safe

I'm reading this quiet a lot lately, but it doesn't sound right. There are two separate settings. One is EFB copies to either RAM or texture. EFBtoRAM is very hard on the CPU and since this game is quiet playable without it, you might want to put it on EFBtoTexture. Since it's forced to RAM, you need to put this into the ini: EFBToTextureEnable = True

The other setting is the texture cache accuracy. That's where you've got the SAFE and FAST options. AFAIK you don't need SAFE for this game (and it's also rough on performance) so just put it on FAST.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
Reply
02-06-2015, 07:17 AM (This post was last modified: 02-06-2015, 07:24 AM by Dolphy.)
#812
Dolphy Offline
Galactic Allied Commander
***
Posts: 249
Threads: 0
Joined: Jan 2015
(02-06-2015, 07:06 AM)StripTheSoul Wrote:
(02-06-2015, 06:40 AM)IceStrike256 Wrote: Also you can have EFBtoram set to safe

I'm reading this quiet a lot lately, but it doesn't sound right. There are two separate settings. One is EFB copies to either RAM or texture. EFBtoRAM is very hard on the CPU and since this game is quiet playable without it, you might want to put it on EFBtoTexture. Since it's forced to RAM, you need to put this into the ini: EFBToTextureEnable = True

The other setting is the texture cache accuracy. That's where you've got the SAFE and FAST options. AFAIK you don't need SAFE for this game (and it's also rough on performance) so just put it on FAST.

Why edit the ini's while you can change this in dolphin it self ? (sorry if this is a stupid question) Dolphin already edits the ini and saves it in the ini, at least it does for me.
Find
Reply
02-06-2015, 07:26 AM
#813
phil6891 Offline
Junior Member
**
Posts: 16
Threads: 0
Joined: Jan 2015
For me HLE breaks into static during any mission and is unrecoverable until the audio track changes.
Find
Reply
02-06-2015, 07:45 AM (This post was last modified: 02-06-2015, 07:55 AM by Dolphy.)
#814
Dolphy Offline
Galactic Allied Commander
***
Posts: 249
Threads: 0
Joined: Jan 2015
I am missing textures and that video in the main menu, also the medal screen has issues in the master builds lately. I tried reinstalling dolphin/deleted all settings but it remains. Same counts for latest fiora builds Undecided


Attached Files Thumbnail(s)
               
Find
Reply
02-06-2015, 07:47 AM
#815
IceStrike256 Offline
Emulation Archivist
****
Posts: 705
Threads: 4
Joined: Dec 2014
That's what happens when you don't have fast depth turned off
Desktop                                                            
Intel Core I7 7700k O.C. @ 4.8 GHZ - Gskill Aegis 16GB DDR4 @ 2400 MHZ - EVGA GTX 980ti SC @ 1425 - 6.1 TB storage - Win 10

Read my reviews or check out my channels below!
https://www.youtube.com/icestrike256
https://www.twitch.tv/icestrike256
http://gametyrant.com/?author=580f9e8f2994caaa1f9ead67
Find
Reply
02-06-2015, 07:48 AM
#816
phil6891 Offline
Junior Member
**
Posts: 16
Threads: 0
Joined: Jan 2015
Set EFB to RAM to the centre Dolphy, were they there before when you were running EFB to RAM fast?
Find
Reply
02-06-2015, 07:51 AM
#817
IceStrike256 Offline
Emulation Archivist
****
Posts: 705
Threads: 4
Joined: Dec 2014
EFB to RAM doesn't need to be higher then safe. he doesn't have fast depth turned off.
Desktop                                                            
Intel Core I7 7700k O.C. @ 4.8 GHZ - Gskill Aegis 16GB DDR4 @ 2400 MHZ - EVGA GTX 980ti SC @ 1425 - 6.1 TB storage - Win 10

Read my reviews or check out my channels below!
https://www.youtube.com/icestrike256
https://www.twitch.tv/icestrike256
http://gametyrant.com/?author=580f9e8f2994caaa1f9ead67
Find
Reply
02-06-2015, 07:55 AM
#818
phil6891 Offline
Junior Member
**
Posts: 16
Threads: 0
Joined: Jan 2015
That too, tbh Ignore Format Changes should also be turned off.
Find
Reply
02-06-2015, 07:56 AM (This post was last modified: 02-06-2015, 08:00 AM by Dolphy.)
#819
Dolphy Offline
Galactic Allied Commander
***
Posts: 249
Threads: 0
Joined: Jan 2015
(02-06-2015, 07:51 AM)IceStrike256 Wrote: EFB to RAM doesn't need to be higher then safe. he doesn't have fast depth turned off.

That is correct it's turned on haha. Will try again and report back  Cool

Edit: Worked! thanks, somehow i turned this on for Rebel Strike for a reason Dodgy
Find
Reply
02-06-2015, 08:40 AM
#820
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,639
Threads: 39
Joined: Oct 2009
(02-06-2015, 07:17 AM)Dolphy Wrote:
(02-06-2015, 07:06 AM)StripTheSoul Wrote:
(02-06-2015, 06:40 AM)IceStrike256 Wrote: Also you can have EFBtoram set to safe

I'm reading this quiet a lot lately, but it doesn't sound right. There are two separate settings. One is EFB copies to either RAM or texture. EFBtoRAM is very hard on the CPU and since this game is quiet playable without it, you might want to put it on EFBtoTexture. Since it's forced to RAM, you need to put this into the ini: EFBToTextureEnable = True

The other setting is the texture cache accuracy. That's where you've got the SAFE and FAST options. AFAIK you don't need SAFE for this game (and it's also rough on performance) so just put it on FAST.

Why edit the ini's while you can change this in dolphin it self ? (sorry if this is a stupid question) Dolphin already edits the ini and saves it in the ini, at least it does for me.

Because in the ini there's the entry "EFBToTextureEnable = False". This means, EFB to RAM is forced, even if you put it to EFB to texture in Dolphin settings. They did this because EFB to texture does have issues in this game (targeting computer I think). But I think most of us can live better with those glitches than with the low speed we get with EFB to RAM, thus you need to edit the ini.

And whaaaaaa, guys, didn't you read what I wrote earlier? You are still saying things like setting EFB2RAM to safe. Please don't do that or you'll get people confused >_<
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
Reply
« Next Oldest | Next Newest »
Pages (172): « Previous 1 ... 80 81 82 83 84 ... 172 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode