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[GC] Star Wars Rogue Squadron II: Rogue Leader
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[GC] Star Wars Rogue Squadron II: Rogue Leader
01-26-2015, 05:47 AM (This post was last modified: 01-26-2015, 05:53 AM by IceStrike256.)
#701
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Glide has no extra effects just gives higher resolution. But yes off topic.

Back on topic I don't get lag on revenge of the empire anymore with master.
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01-26-2015, 05:57 AM
#702
Dolphy Offline
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Only thing the master build is missing is HLE Wink
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01-26-2015, 06:00 AM
#703
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Indeed but with LLE on thread lle doesn't cause performance issues for me honestly can't tell it is on.
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01-26-2015, 06:38 AM
#704
BatJoe Offline
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(01-26-2015, 05:57 AM)Dolphy Wrote: Only thing the master build is missing is HLE Wink

Curious why.
My System: Windows 7 x64, Intel i7 5820k 4.5Ghz, nVidia 980 GTX, 16GB DDR4 2400mhz 13-13-13-35
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01-26-2015, 06:39 AM
#705
Dolphy Offline
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(01-26-2015, 06:00 AM)IceStrike256 Wrote: Indeed but with LLE on thread lle doesn't cause performance issues for me honestly can't tell it is on.

On some maps it does for me. With HLE enabled i gain more fps on those maps.
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01-26-2015, 07:02 AM
#706
IceStrike256 Offline
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You have lle set to thread?
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01-26-2015, 07:56 AM (This post was last modified: 01-26-2015, 08:03 AM by StripTheSoul.)
#707
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Unbelievable, using 4.0-5293-dirty (Fiona's build) even my shitty old computer can run this game in a very enjoyable fashion! I just played through the death star level and except for a few (shader cache) hiccups here and there it was a smooth 60FPS-ride Big Grin
I changed EFB2texture in the ini, didn't notice any issues except for some transitional effect in the menus...

Awesome work, there! That's gonna be a proud Progress Report this month. The only thing kinda missing is a master-ready fix for the HLE audio...
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01-26-2015, 12:21 PM (This post was last modified: 01-26-2015, 12:46 PM by Dogway.)
#708
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In my new shiny computer and 4.0-5308 this is still unplayable slow, ranging from 30-50fps, on death star, audio is LLE but garbled because of the 30fps I guess. I'm on OpenGL (and PAL).

I see (Fiona's build), I also get 60fps, hopefully it makes it into master.
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01-26-2015, 01:03 PM
#709
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LLE audio is what makes it extremely slow for me. Use HLE with music muted in master and it's fine on my computer except when EFB Access to CPU bottlenecks.
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01-26-2015, 11:29 PM
#710
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Yes I know, I realized when used Fiona's build with the HLE-fix, another world performance wise. But I'm not going to play muted, hehe
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