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[GC] Star Wars Rogue Squadron II: Rogue Leader
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[GC] Star Wars Rogue Squadron II: Rogue Leader
01-25-2015, 06:56 AM (This post was last modified: 02-05-2015, 09:08 AM by Dolphy. Edit Reason: Deleted pictures re-added )
#671
Dolphy Offline
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Holy Hell, last map was really fun but waaaaaay to long. Second time i played it and i must say it's not that hard  Big Grin. And no i never used any cheat in this game.


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01-25-2015, 07:05 AM
#672
IceStrike256 Offline
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5283 is working perfect for me glad this finally got merged!
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01-25-2015, 09:53 AM (This post was last modified: 01-25-2015, 09:56 AM by BatJoe.)
#673
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(01-25-2015, 04:14 AM)slarlac249 Wrote: 1833 has been updated to 5283 (just a reminder that's the one that has the hle hack which crashes two missions)
but at least hle audio works fine for all other levels.

Huh?

Has anyone else noticed that some, maybe all, planet based missions seem to have some weird issues with the sky's and having small pixel type boxes?
My System: Windows 7 x64, Intel i7 5820k 4.5Ghz, nVidia 980 GTX, 16GB DDR4 2400mhz 13-13-13-35
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01-25-2015, 09:56 AM
#674
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Pr 1833 is playable with HLE audio but breaks 3 levels. Master is only playable with LLE audio but all levels work.
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01-25-2015, 10:01 AM
#675
BatJoe Offline
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(01-25-2015, 09:56 AM)IceStrike256 Wrote: Pr 1833 is playable with HLE audio but breaks 3 levels. Master is only playable with LLE audio but all levels work.

And which levels are those?
My System: Windows 7 x64, Intel i7 5820k 4.5Ghz, nVidia 980 GTX, 16GB DDR4 2400mhz 13-13-13-35
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01-25-2015, 10:03 AM
#676
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Death star attack. Strike at the core and asteroid field
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01-25-2015, 11:09 AM
#677
haloharry97 Offline
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I am sooo happy this zfress has been fixed i loved this game. i hate using my gamecube so low res, i hated that problem now it is fine i am sooo happy :3 thx you so mush devs
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01-25-2015, 11:34 AM (This post was last modified: 01-25-2015, 11:52 AM by JMC47.)
#678
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I'm having problems with Prisoner's of Maw crashing on certain settings. If anyone else could confirm or help me narrow this down.

OpenGL for all of this.

Working Settings: EFB2RAM, LLE Audio, Virtual XFB
Broken Settings: EFB2Tex, HLE Audio, Virtual XFB

It crashes when I take out the communication towers every single time. Using the Master Build where zfreeze got merged.

edit: scratch that; crashed on the next stage with the "working" settings.
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01-25-2015, 12:49 PM (This post was last modified: 01-25-2015, 12:50 PM by IceStrike256.)
#679
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(01-25-2015, 11:34 AM)JMC47 Wrote: I'm having problems with Prisoner's of Maw crashing on certain settings.  If anyone else could confirm or help me narrow this down.

OpenGL for all of this.

Working Settings:  EFB2RAM, LLE Audio, Virtual XFB
Broken Settings:  EFB2Tex, HLE Audio, Virtual XFB

It crashes when I take out the communication towers every single time.  Using the Master Build where zfreeze got merged.

edit: scratch that; crashed on the next stage with the "working" settings.

Sounds like a bad rip. I'm using efb to ram safe lle audio but no virtual xfb why is that needed?

Played all levels in master build just fine.
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01-25-2015, 05:39 PM
#680
Duke Nukem Offline
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This game is hard, or I'm really bad at it.
I don't remember that I was this bad 12 years ago.

After all hours I spent so far all I got to show for is 1 lousy gold medal....
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