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Dolphin, the GameCube and Wii emulator - Forums › Game Support › GameCube v
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[GC] Star Wars Rogue Squadron II: Rogue Leader
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[GC] Star Wars Rogue Squadron II: Rogue Leader
01-23-2015, 11:50 PM (This post was last modified: 01-23-2015, 11:52 PM by slarlac249.)
#641
slarlac249 Offline
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fps drops and stuttering will happen each time you use new build as dolphin rebuilds the shader cache.

for memory card issue you have to click config and then select the correct memory card file for the region of game you have.
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01-24-2015, 12:15 AM
#642
inka
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It works. Thanks.
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01-24-2015, 12:44 AM
#643
slarlac249 Offline
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no prob.
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01-24-2015, 01:41 AM
#644
ramok2k Offline
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Fast depth is off and I tried deleting my shader cache but rogue 3 is still choppy with me. Any ideas on how to get it running smooth?

Also I noticed it's a bit better with direct 3D than opengl.
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01-24-2015, 01:46 AM
#645
brawleyman Offline
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I've had the same problem with RS3. No matter what settings I have it is really choppy. RS2 runs great though. Sad My GTX 970 runs better in opengl than D3D.
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01-24-2015, 02:05 AM
#646
Duke Nukem Offline
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(01-23-2015, 07:32 PM)Link_to_the_past Wrote: That's the wrong pr. The zfreeze pr is 1812 and the one with the hle partial hacky fix(it causes some crashes) by fiora is pr 1833.

OK, thanks I downloaded the 1833 PR build instead.
Lucky I didn't had time to try it out earlier, don't want a crash fest.

Stupid question though, with LLE is the game completable from start to end? And which GFX backend is "safe" to use?
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01-24-2015, 02:24 AM
#647
LtRoyalShrimp Offline
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(01-24-2015, 01:41 AM)ramok2k Wrote: Fast depth is off and I tried deleting my shader cache but rogue 3 is still choppy with me. Any ideas on how to get it running smooth?

Also I noticed it's a bit better with direct 3D than opengl.

Hey, try keeping the RS3 discussion in the RS3 forums thread for more organization. Thanks : )
Twitter: http://www.twitter.com/LtRoyalShrimp
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01-24-2015, 02:31 AM
#648
Dolphy Offline
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(01-24-2015, 02:24 AM)LtRoyalShrimp Wrote:
(01-24-2015, 01:41 AM)ramok2k Wrote: Fast depth is off and I tried deleting my shader cache but rogue 3 is still choppy with me. Any ideas on how to get it running smooth?

Also I noticed it's a bit better with direct 3D than opengl.

Hey, try keeping the RS3 discussion in the RS3 forums thread for more organization. Thanks : )

Maybe you should give him the link too Tongue

https://forums.dolphin-emu.org/Thread-gc-star-wars-rogue-squadron-iii-rebel-strike?page=7
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01-24-2015, 02:39 AM
#649
EmBoLa.be Offline
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so from what ive been reading its all the same : added native support for the GameCube Controller Adapter, which means that once it's setup all you need to do is have it plugged in, and Dolphin will auto-detect the adapter. This allows users to get 1:1 joystick input compared to the "GameCube" and "Wii". so basicly a wii pro controller has the same sens and radius and feel like a gc controller. I ask this since the gc adaptor isn't in store anymore.
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01-24-2015, 03:05 AM
#650
EmBoLa.be Offline
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i recently tested my ps3 controller with motioninjoy and puttin it in native pcsx2 mode and it seems better then befor but not 100 procent acurate, its better. i still going to test the difference between pcsx2 native and xinput and dxinput, and to my previous questions is that i use a nvidia shield controller thats configured as a xbox360 controller for native support in pc games
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