Efb to ram is still needed, even the targeting computer still has issues with this pr if efb to ram is not used with discolored targets and targets that don't appear like guns on the death star on the first level, it only seems to alleviate the need for safe texture cache with the targeting computer.
Edit: Fiora could you merge the latest zfreeze updates in your branch? I noticed i needed to disable fast depth with it when i wanted to make some performance comparisons.
Edit: Fiora could you merge the latest zfreeze updates in your branch? I noticed i needed to disable fast depth with it when i wanted to make some performance comparisons.

