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Dolphin, the GameCube and Wii emulator - Forums › Game Support › GameCube v
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[GC] Star Wars Rogue Squadron II: Rogue Leader
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[GC] Star Wars Rogue Squadron II: Rogue Leader
01-06-2015, 03:59 PM
#251
BatJoe Offline
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(01-06-2015, 03:56 PM)Fiora Wrote: Did you redownload it? I just downloaded the latest build from that link and HLE works in both RS games. What do you mean by the screen being "cut off"? I've completed multiple levels without any problems...

Its almost as if part of the world/screen suddenly comes into view from nothing in levels.
My System: Windows 7 x64, Intel i7 5820k 4.5Ghz, nVidia 980 GTX, 16GB DDR4 2400mhz 13-13-13-35
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01-06-2015, 03:59 PM (This post was last modified: 01-06-2015, 03:59 PM by Fiora.)
#252
Fiora Offline
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It... sounds like you're not using the build I linked, but rather a different build that doesn't have Zfreeze support (e.g. master).
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01-06-2015, 04:01 PM (This post was last modified: 01-06-2015, 04:02 PM by BatJoe.)
#253
BatJoe Offline
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(01-06-2015, 03:59 PM)Fiora Wrote: It... sounds like you're not using the build I linked, but rather a different build that doesn't have Zfreeze support (e.g. master).

Well, I did download your build and ran from that... what am I doing wrong? Should I uninstall the main Dolphin from Control Panel?
My System: Windows 7 x64, Intel i7 5820k 4.5Ghz, nVidia 980 GTX, 16GB DDR4 2400mhz 13-13-13-35
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01-06-2015, 04:04 PM
#254
Fiora Offline
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I honestly don't know? I just run the Dolphin.exe in the folder and it works fine... you might have to clear the shader cache though? I'm not sure.
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01-06-2015, 04:11 PM (This post was last modified: 01-06-2015, 04:31 PM by BatJoe.)
#255
BatJoe Offline
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Well, I uninstalled Dolphin 4.0.2. Cleared out shader cache from Documents folder and normal cache and still isn't working to being playable for me.

EDIT: Looks like it was Fast Depth. Turned it off.
My System: Windows 7 x64, Intel i7 5820k 4.5Ghz, nVidia 980 GTX, 16GB DDR4 2400mhz 13-13-13-35
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01-06-2015, 05:09 PM (This post was last modified: 01-06-2015, 05:09 PM by Monyet.)
#256
Monyet Offline
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It's fast depth calculation probably, You need to turn that off.

Edit: Oh I'm blind, you figured it out.
Win 7 Ultimate 64 bit
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01-06-2015, 05:16 PM
#257
BatJoe Offline
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Audio is still garbled, however.
My System: Windows 7 x64, Intel i7 5820k 4.5Ghz, nVidia 980 GTX, 16GB DDR4 2400mhz 13-13-13-35
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01-06-2015, 05:28 PM (This post was last modified: 01-06-2015, 05:31 PM by dogen.)
#258
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(01-06-2015, 05:16 PM)BatJoe Wrote: Audio is still garbled, however.

Mute it, or turn on lle audio(for a performance hit)

or you could try this fix from the rebel strike thread
https://forums.dolphin-emu.org/Thread-gc-star-wars-rogue-squadron-iii-rebel-strike?page=5
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01-06-2015, 11:13 PM
#259
BatJoe Offline
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So far so good. Even on my beefy system there is the occasional dip, but for the most part this is a huge improvement! Great job! I'm glad these games are getting the attention they deserve.
My System: Windows 7 x64, Intel i7 5820k 4.5Ghz, nVidia 980 GTX, 16GB DDR4 2400mhz 13-13-13-35
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01-06-2015, 11:32 PM (This post was last modified: 01-07-2015, 03:24 AM by slarlac249.)
#260
slarlac249 Offline
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edit, so done some testing on the new build, both games are very playable now, but it would be nice if efb2ram didn't cause such a slowdown as it fixes small details and not just the targeting computer. however it doesn't fix heat haze in cockpit view on tatooine, it goes back to how it looks when efb is set to texture instead of ram, it only appears correctly in 3rd person.

i also found a secret on tatooine, destroy jabbas palace and you find c3po.
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