• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Game Support › GameCube v
1 2 3 4 5 ... 36 Next »

[GC] Star Wars Rogue Squadron II: Rogue Leader
View New Posts | View Today's Posts

Pages (172): « Previous 1 ... 122 123 124 125 126 ... 172 Next »
Jump to page 
Thread Rating:
  • 7 Vote(s) - 4.43 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[GC] Star Wars Rogue Squadron II: Rogue Leader
07-11-2015, 04:04 PM
#1,231
General_Han_Solo Offline
Senior Member
****
Posts: 439
Threads: 1
Joined: Aug 2014
Oh, this is excellent tueidj!
Find
Reply
07-11-2015, 07:10 PM
#1,232
IceStrike256 Offline
Emulation Archivist
****
Posts: 705
Threads: 4
Joined: Dec 2014
Excellent work!
Desktop                                                            
Intel Core I7 7700k O.C. @ 4.8 GHZ - Gskill Aegis 16GB DDR4 @ 2400 MHZ - EVGA GTX 980ti SC @ 1425 - 6.1 TB storage - Win 10

Read my reviews or check out my channels below!
https://www.youtube.com/icestrike256
https://www.twitch.tv/icestrike256
http://gametyrant.com/?author=580f9e8f2994caaa1f9ead67
Find
Reply
07-14-2015, 12:05 PM
#1,233
LtRoyalShrimp Offline
Member
***
Posts: 159
Threads: 5
Joined: Oct 2014
Any updates?
Twitter: http://www.twitter.com/LtRoyalShrimp
Website Find
Reply
07-14-2015, 04:06 PM
#1,234
IceStrike256 Offline
Emulation Archivist
****
Posts: 705
Threads: 4
Joined: Dec 2014
I wouldn't expect to hear from tueidj again on this forum in a while...
Desktop                                                            
Intel Core I7 7700k O.C. @ 4.8 GHZ - Gskill Aegis 16GB DDR4 @ 2400 MHZ - EVGA GTX 980ti SC @ 1425 - 6.1 TB storage - Win 10

Read my reviews or check out my channels below!
https://www.youtube.com/icestrike256
https://www.twitch.tv/icestrike256
http://gametyrant.com/?author=580f9e8f2994caaa1f9ead67
Find
Reply
07-15-2015, 01:00 AM (This post was last modified: 07-24-2015, 08:33 AM by skid.)
#1,235
LtRoyalShrimp Offline
Member
***
Posts: 159
Threads: 5
Joined: Oct 2014
(07-14-2015, 04:06 PM)IceStrike256 Wrote: I wouldn't expect to hear from tueidj again on this forum in a while...

http://www.troll.me/images/waiting-skeleton/ill-just-wait-here.jpg
Twitter: http://www.twitter.com/LtRoyalShrimp
Website Find
Reply
07-15-2015, 01:13 AM
#1,236
drhycodan Offline
Senior Member
****
Posts: 740
Threads: 160
Joined: Apr 2013
Are the aspec ratio bug for the cutscenes ever going to get fixed? The cutscenes are supposed to be in 16:9 ratio with black borders on the top and bottom of the screen instead of being stretched.
Find
Reply
07-24-2015, 12:28 AM
#1,237
threepointace04
Unregistered
 
Has anyone tried using the "Perfect Level Statistics" AR code? I can get other codes to work, except this one. Just want to see if I'm doing anything wrong.
Reply
07-24-2015, 02:05 AM
#1,238
mirrorbender Offline
Aspect Ratio Guy
**
Posts: 45
Threads: 1
Joined: Jul 2015
Hey guys, I'm working on a fix for VI scaling and aspect ratios, check out the pull request here:
https://github.com/dolphin-emu/dolphin/pull/2765
Find
Reply
07-24-2015, 04:22 AM
#1,239
drhycodan Offline
Senior Member
****
Posts: 740
Threads: 160
Joined: Apr 2013
nice finally someone's work's working on the cutscene aspect ratio! thanks!
Find
Reply
07-28-2015, 08:02 PM (This post was last modified: 07-28-2015, 08:11 PM by Thirith.)
#1,240
Thirith Offline
Junior Member
**
Posts: 10
Threads: 1
Joined: Jul 2015
Hey everyone,

I'm new to Dolphin and to these forums, and I hope I'm not committing a terminal faux-pas by coming here to post a support question.

I'm running a version of Dolphin from perhaps a week ago on my i4790k with a Geforce 980. Rebel Leader was one of the main reasons for me to go Dolphin. The game is running okay once sound is set to DSP-LLE. However, I've got relatively frequent, major slowdowns; it's not always clear to me what causes them, but perhaps the most noticeable, reproducible slowdown is in the Tattooine training when I fly over the settlement itself and all the houses are visible.

In case this helps: it's not (just) that the framerate goes down, the game itself becomes slow, which is most noticeable in the music - the tunes become slower (I'd say they slow down to 1/3 or 1/4 of how fast they'd usually be) and the audio becomes choppy.

Is this a common issue, and is there a way to resolve it? I've Googled for tips and have read the last few pages of this thread, but as I don't know how much of a difference the version makes I didn't want to start trying tips that apply to a much older version.

Anyway, any help would be appreciated. Thanks!
Find
Reply
« Next Oldest | Next Newest »
Pages (172): « Previous 1 ... 122 123 124 125 126 ... 172 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode