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[GC] Star Wars Rogue Squadron II: Rogue Leader
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[GC] Star Wars Rogue Squadron II: Rogue Leader
07-05-2015, 12:16 PM
#1,211
Mickequipe Offline
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That's a change, OGL used to be the best. I'll experiment with DX11 then.
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07-05-2015, 01:14 PM
#1,212
Mickequipe Offline
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No joy on DX 11 for me, I get screen tearing without V-sync. Using OpenGL, no screen tearing.
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07-07-2015, 03:36 PM
#1,213
dragonshaun9
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considering there's 122 pages in this thread, i'll just post my question here. other than that horrificly garbled intro video, i keep getting an error every time i try to start the tutorial mission.
Error...

Line: 294
File: VertexShaderGen.cpp
Time: 15:14:32

any way around this? it's constant.
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07-07-2015, 04:04 PM
#1,214
JosJuice Offline
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Try disabling panic handlers.
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07-07-2015, 06:04 PM
#1,215
IceStrike256 Offline
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Sounds like a bad dump if your videos are having problems also.
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07-07-2015, 06:45 PM
#1,216
Mickequipe Offline
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(07-07-2015, 03:36 PM)dragonshaun9 Wrote: ...horrificly garbled intro video

Hi dragonshaun9, If you are using HLE audio in any other build apart from Fiora's special build, the audio in the stormtrooper intro video - as well as on missions - will be garbled. Use LLE audio to fix it.

If your video output is garbled, I have NFI what it could be.
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07-08-2015, 04:16 PM
#1,217
dragonshaun9
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fixed the error, but the slowdown made it unplayable. thanks guys.
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07-10-2015, 12:52 AM
#1,218
LtRoyalShrimp Offline
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(07-08-2015, 04:16 PM)dragonshaun9 Wrote: fixed the error, but the slowdown made it unplayable. thanks guys.

What slowdown? 
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07-10-2015, 01:17 AM
#1,219
LtRoyalShrimp Offline
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On the topic of asserts, they do come up for a reason, right? Is there any point in investigating why they pop up? Could solving the mystery lead to some sort of performance increase, or accuracy increase? 
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07-10-2015, 05:25 AM
#1,220
IceStrike256 Offline
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He's getting slowdown using lle because he has an amd processor according to his profile.
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