[GC] Star Wars Rogue Leader: Rogue Squadron 2
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03-10-2010, 12:55 PM
(This post was last modified: 03-10-2010, 12:56 PM by Starscream.)
That's more than we have so far, but I think there is nothing else we can do without more coding from the devs to fix it. It does however make it seem like a sound related problem seeing as the LLE plugin stops the error messages.
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It has something to do with sound so far as the ARAM DMA is involved. ARAM DMA stands for Audio RAM Direct Memory Access.
04-18-2010, 09:09 AM
Resurrecting this....would be great to see on Dolphin.....@ devs...any suggestions on what to do to help you out with this one?
04-19-2010, 12:48 PM
05-24-2010, 10:20 AM
I was really hoping Rouge Leader worked.
It was one of the flashship games. The guys that worked on it also did the sound for the cube. 05-25-2010, 12:42 AM
I don't know if any dev is even looking into this one...seems to be a hard nut, also...maybe skid's work on Eternal Darkness (if he's still working on it, that is) will also have an effect on this one, but it seems that strange audio handling of this game is unique...
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Really looking forward to this game being playable
EDITtill really looking forward to this
to everyone working on Dolphin
AMD 965 OC'd 3.7 GHz quad - XFX Radeon HD 6870 - 2 x 2 GB Patriot 800 MHz DDR2 - Windows 7 Ultimate 64-bit 07-14-2010, 07:11 AM
Up , i need this game to work on Dolphin pls, its one of the best Game of NGC! And one of the funniest shooter ever played.
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