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[GC] Star Fox Adventures
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[GC] Star Fox Adventures
06-16-2010, 10:02 PM
#201
neobrain Offline
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06-16-2010, 10:04 PM
#202
StripTheSoul Offline
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@ KHRZ: Those blocks remind me of the bubbles in Endless Ocean and some stars in Mario Party 4 or so...
Have you tried safe texture cache? I think that fixed it for those other games...
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06-16-2010, 11:10 PM
#203
Balupu Offline
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I have the same issue. Unfortunately safe texture cache doesn't help. But I think that's just a minor issue, because you are only a few times in space and most of the time on the groundWink
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06-17-2010, 02:31 AM
#204
dukeofg
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@balupu i didn't notice anything like that w/ the latest rev 5725 so u might wanna try it. its w/ default open gl and jit and any way to fix the sound looping?
06-17-2010, 02:33 AM
#205
RetroX Offline
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you can stop sound looping with "start+b" (memcard screen and exit) or disable DTK audio for now
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06-17-2010, 10:45 AM
#206
AyuanX Offline
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(06-17-2010, 02:33 AM)RetroX Wrote: you can stop sound looping with "start+b" (memcard screen and exit) or disable DTK audio for now

If you had read the FAQ, you would know that OpenAL cures sound loops.
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06-17-2010, 10:56 AM (This post was last modified: 06-17-2010, 11:03 AM by James333.)
#207
James333 Offline
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(06-17-2010, 10:45 AM)AyuanX Wrote:
(06-17-2010, 02:33 AM)RetroX Wrote: you can stop sound looping with "start+b" (memcard screen and exit) or disable DTK audio for now

If you had read the FAQ, you would know that OpenAL cures sound loops.
What FAQ tells you that , I haven't read it yet Tongue

And it doesn't fix the sound looping, I just tested with Slippy and with a cutscene, the sound will loop until another sound is streamed or until you pause the game
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06-18-2010, 08:37 AM
#208
Fevy
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I can't believe how fast Dolphin improves. I am truly impressed by its capacities.
Star Fox Adventures at full speed? This is like a dream.

[Image: gsap011.jpg]

Shadows and sound are a bit messed up in Direct3D9, but I guess everyone already knows that.

At any rate, this is just amazing.
06-18-2010, 08:43 AM
#209
Xtreme2damax Offline
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Seems like the game suffers from quite a few rendering issues. It also tends to be quite slow at times and stutters a lot, I'm getting dips as low 35 FPS - 39 FPS. Audio from characters and cutscenes seem to loop forever until the game is paused and unpaused, seems like weird issue with the AFC looping hack that affects a few games. Audio also tends to stutter and crackle on occasion, it's more prominent on the menu though.
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06-18-2010, 08:35 PM
#210
RetroX Offline
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GFX seems perfect to me under OGL.
As of audio... its a streaming ADPCM problem (lower level, not in ucode - happens under dsplle too).
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