• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › GameCube v
« Previous 1 2 3 4 5 Next »

[GC] Star Fox Adventures
View New Posts | View Today's Posts

Pages (31): « Previous 1 ... 13 14 15 16 17 ... 31 Next »
Jump to page 
Thread Rating:
  • 12 Vote(s) - 4.08 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[GC] Star Fox Adventures
01-23-2010, 12:21 PM
#141
thaCASHdude Offline
PK Thunder!
*******
Posts: 1,088
Threads: 0
Joined: Aug 2009
O.O???
Don't let tha name fool you... I'm not rich... yet... Tongue
[color=#009900]
PC Specs:[/color][color=#009900]
Windows 7 Ultimate x64 | Intel Celeron D 352 ~ 3.2Ghz | 3GB RAM | NVIDIA Geforce 6600[/color]

[Image: youtube.png]

[Image: crfnqee]
Website Find
01-24-2010, 10:38 AM (This post was last modified: 01-24-2010, 10:51 AM by John Peterson.)
#142
John Peterson Offline
Member
***
Posts: 111
Threads: 15
Joined: May 2009
(12-18-2009, 03:06 AM)RetroX Wrote: you can get ingame... you can even load game via memcard

btw... 0x8004A9F8:dword:0x60000000 <--- this is for US version

Approximately how much time of debugging did it take for you to find that patch? Approximately how much notes and breakpoints did you type down in the process?

(12-29-2009, 08:01 PM)Wesker Wrote: The cannon on the right requires about 70-100 direct hits to light up

The cannon on the left requires A LOT of direct hits (possibly 1000+)

The propeller takes normal damage.

How many hits should it take?

(01-18-2010, 04:38 AM)James333 Wrote: Is just me or starfox is booting without the patch ?

Approximately since when did it work without the 0x8004a9f8:nop?

Can someone summarize, for the technically interested, what's currently understood about the problem with this game? Was it DSP communication errors? Other errors? Update: I'll party answer my own question. It may have been a rare memory writing error not directly related to the DSP. According to the SVN Issue Page.
Find
01-24-2010, 08:35 PM
#143
RetroX Offline
Junior Member
**
Posts: 46
Threads: 2
Joined: Jun 2009
/*
Approximately how much time of debugging did it take for you to find that patch? Approximately how much notes and breakpoints did you type down in the process?
*/

No notes or breakpoints, just loading game with -d and pressing randomly
"Show PC" so i got idea whats goin on.
It was 2nd NOP that worked - ~20mins.

/*
Approximately since when did it work without the 0x8004a9f8:nop?
Can someone summarize, for the technically interested, what's currently understood about the problem with this game? Was it DSP communication errors? Other errors? Update: I'll party answer my own question. It may have been a rare memory writing error not directly related to the DSP. According to the SVN Issue Page.
*/

If game is working in SC with software render then its clear that there is a
FIFO problem.
Find
01-28-2010, 08:42 PM
#144
killerloader Offline
Junior Member
**
Posts: 35
Threads: 3
Joined: Dec 2009
(01-21-2010, 05:58 PM)Xtreme2damax Wrote:
(01-21-2010, 12:53 PM)killerloader Wrote:
(01-21-2010, 12:31 PM)thaCASHdude Wrote:
thapig Wrote: well, you need to dump your DSP!
how do i do that??????

http://forums.dolphin-emu.org/thread-3823.html

If you don't own the actual hardware, tough luck as you will need to dump these yourself, these are just as illegal to download as games and other copyrighted code.
wow im a pig
could you upload the files atleast????
CPU: i7-4790k 4.5GHz
GPU: Nvidia GTX 970
Find
01-28-2010, 08:49 PM
#145
Wesker Offline
Aka. 50CALBR
***
Posts: 63
Threads: 1
Joined: Mar 2009
(01-24-2010, 10:38 AM)John Peterson Wrote:
(12-29-2009, 08:01 PM)Wesker Wrote: The cannon on the right requires about 70-100 direct hits to light up

The cannon on the left requires A LOT of direct hits (possibly 1000+)

The propeller takes normal damage.

How many hits should it take?

4-5 each one.
[Image: weskersig.jpg]
Find
01-29-2010, 01:17 AM
#146
James333 Offline
Above and Beyond
*******
Posts: 1,520
Threads: 8
Joined: Jul 2009
(01-24-2010, 10:38 AM)John Peterson Wrote:
(01-18-2010, 04:38 AM)James333 Wrote: Is just me or starfox is booting without the patch ?

Approximately since when did it work without the 0x8004a9f8:nop?

Can someone summarize, for the technically interested, what's currently understood about the problem with this game? Was it DSP communication errors? Other errors? Update: I'll party answer my own question. It may have been a rare memory writing error not directly related to the DSP. According to the SVN Issue Page.
I will answer my own question , apparently it works since 4759
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
Find
01-29-2010, 06:40 AM
#147
Xtreme2damax Offline
New & Improved
********
Global Moderators
Posts: 3,135
Threads: 91
Joined: Mar 2009
(01-28-2010, 08:42 PM)killerloader Wrote:
(01-21-2010, 05:58 PM)Xtreme2damax Wrote:
(01-21-2010, 12:53 PM)killerloader Wrote:
(01-21-2010, 12:31 PM)thaCASHdude Wrote:
thapig Wrote: well, you need to dump your DSP!
how do i do that??????

http://forums.dolphin-emu.org/thread-3823.html

If you don't own the actual hardware, tough luck as you will need to dump these yourself, these are just as illegal to download as games and other copyrighted code.
wow im a pig
could you upload the files atleast????

If I could I would, but copyrights prevent me from doing this. The thread I posted explains how you can dump these files from your Wii, not sure about dumping them from a Gamecube as the posted tool seems to only be for the Wii.
Find
01-29-2010, 11:36 AM
#148
James333 Offline
Above and Beyond
*******
Posts: 1,520
Threads: 8
Joined: Jul 2009
(01-29-2010, 06:40 AM)Xtreme2damax Wrote:
(01-28-2010, 08:42 PM)killerloader Wrote:
(01-21-2010, 05:58 PM)Xtreme2damax Wrote:
(01-21-2010, 12:53 PM)killerloader Wrote:
(01-21-2010, 12:31 PM)thaCASHdude Wrote:
thapig Wrote: well, you need to dump your DSP!
how do i do that??????

http://forums.dolphin-emu.org/thread-3823.html

If you don't own the actual hardware, tough luck as you will need to dump these yourself, these are just as illegal to download as games and other copyrighted code.
wow im a pig
could you upload the files atleast????

If I could I would, but copyrights prevent me from doing this. The thread I posted explains how you can dump these files from your Wii, not sure about dumping them from a Gamecube as the posted tool seems to only be for the Wii.
The DSPSpy can be build for GC and wii
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
Find
01-29-2010, 01:27 PM
#149
skid Offline
skidau / skid_au
**********
Developers (Some Administrators and Super Moderators)
Posts: 2,006
Threads: 8
Joined: Aug 2009
(01-24-2010, 10:38 AM)John Peterson Wrote: Approximately since when did it work without the 0x8004a9f8:nop?

According to the SVN Issue Page.

I fixed the JITIL ble instruction in r4723. This instruction is mentioned in the issue you've linked to. I'm not sure if that is what helped fix it.

I am hearing that this game suffers from a FIFO problem.
Find
01-29-2010, 02:08 PM
#150
James333 Offline
Above and Beyond
*******
Posts: 1,520
Threads: 8
Joined: Jul 2009
(01-29-2010, 01:27 PM)skid Wrote:
(01-24-2010, 10:38 AM)John Peterson Wrote: Approximately since when did it work without the 0x8004a9f8:nop?

According to the SVN Issue Page.

I fixed the JITIL ble instruction in r4723. This instruction is mentioned in the issue you've linked to. I'm not sure if that is what helped fix it.

I am hearing that this game suffers from a FIFO problem.
so the changes in 4759 + the changes in 4723 make the game boot ?
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
Find
« Next Oldest | Next Newest »
Pages (31): « Previous 1 ... 13 14 15 16 17 ... 31 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode