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[GC] Spider-Man 2 - PAL
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[GC] Spider-Man 2 - PAL
02-26-2011, 04:15 AM (This post was last modified: 02-26-2011, 04:31 AM by Sidus.)
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Sidus Offline
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[Image: spider-man_2-nintendo_gamecube.jpg]

Based off the sequel to the popular 2002 movie of the same name, Spider-Man 2 once again places the player in the Web-Swinger's tights as he goes up against Dr. Octopus in this 3D adventure game.

Unlike the first game, however, the sequel is much more open-ended (a la Grand Theft Auto: Vice City), allowing Spider-Man free reign to explore New York City, and doing everyday tasks from stopping muggers, bank robberies and car-jackers, to delivering pizzas and snapping photos for the Daily Bugle.

However, the action becomes even more intense as not only does Spidey have to keep the streets safe in general for the citizens of Manhattan, he also has to face up against such super villains as Rhino, Shocker, Mysterio and Calypso, as well as a few entanglements with the Black Cat along the way to square off against Dr. Octopus and save New York in the process!

Emulator: Dolphin SVN R 7243-release

Game Settings:
  • Enable Dual Core [Checked]
  • Enable Idle Skipping [Checked]
  • CPU Emulator Engine [JIT32]
  • Anisotropic Filtering [4X]
  • Anti-Aliasing [4X]

Status: [color=#800000]Broken[/color]

Alternative Thread: http://forums.dolphin-emu.org/thread-7939.html

Windowed
[Image: screenshot2vp.th.png][Image: screenshot1ug.th.png]
Emulator: Dolphin SVN R 7243-release

Game Settings:
  • Enable Dual Core [Checked]
  • Enable Idle Skipping [Checked]
  • CPU Emulator Engine [[color=#32CD32]JIT32IL[/color]]
  • Anisotropic Filtering [4X]
  • Anti-Aliasing [4X]

Status: [color=#FFA500]InGame[/color]

Alternative Thread: http://forums.dolphin-emu.org/thread-7939.html

Windowed
[Image: screenshot1guh.th.png][Image: screenshotbkh.th.png][Image: screenshot2aq.th.png]
MOBO: ASUS P5G41-M LX GC: Gainward nVidia 9800GT 1GB DDR3 Green Edition RAM: 3GB CPU: Intel Dual-Core E5300 2.60GHz OS: ArchLinux Arch: i686 Kernel: 2.6.37
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