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[GC] Sonic Mega Collection
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11-10-2012, 05:35 AM
CPU: Intel i7-4790K
GPU: AMD HD 6870 Motherboard: Asus Sabertooth Z97 Mark 2 RAM: 8GB DDR3 Running Dolphin x64 on Windows 8.1 04-10-2013, 07:07 AM
Have you tried setting framelimit to "Audio"?
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2) 04-11-2013, 11:26 AM
(04-10-2013, 07:16 AM)Fennecat Wrote: I'm also running audio on its own coreAudio may have issues with this option, disable it. This game is very light and according to your signature, you have an i5-3570k, this setting shouldn't affect your performance, your issue is probably somewhere else... If this doesn't work, try using DSP LLE with the latest master branch build...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2) 07-08-2014, 10:00 PM
I'm still getting the flickering effect as described above; even with the settings listed on 4.0.2 Windows x64. Anyone got any ideas?
Windows x64 | Intel i7 4960X @ 4.6Ghz | Nvidia Geforce GTX 780Ti | Hyper-X Beast DD3 RAM 32GB 2400MHZ
(07-11-2014, 01:03 PM)Blob55 Wrote: How do I turn XFB on or off? Graphics/Hacks/External Frame Buffer. Uncheck "Disable" to use it
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
07-11-2014, 10:59 PM
If you are using the latest xfb is on by default, don't open the graphic configuration after running the game.
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