I never received appropriate feedback from Sonic Adventure 2 Battle goes to input very bug-tastic, especially if the game is delayed due to framerate problems. I do not know whether it is a problem to get fired or what, but it seems only to be "perfect" when really goes at full speed.
[GC] Sonic Adventure 2 Battle
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01-08-2011, 03:01 AM
I don't seem to have much problems with this game, I'm running the Eu version of the game.
The Emulator is r-6753 Then again, I have just started. 03-02-2011, 09:05 AM
The black streak in the bottom screen problem seems to be partially fixed by using Real XFB from the advanced graphics settings, but that only creates more issues such as blurriness, artifacts and other random glitches.
The game plays fine except for random crashes which seem to occur quite a bit - regardless of what setting Copy EFB is set to. Any help would be welcome. Edit: Before I forget, I've tried most different settings on Dolphin to no avail. My speccs are: Intel i7 920 CPU @ 2.67GhZ HD4890 GPU @ 1GB 4GB RAM Windows Vista 64 03-14-2011, 10:04 AM
Status: Playable
Average FPS: 50-60 Settings: Disable Fog, AA 2x, Anisotropic 2x, Copy Enable (Texture), Accurate Texture Cache (Normal) Build: R6970 X86 Specs: Check signature. Notes: The game is playable, however I get some slow downs (particularly with cutscenes), however the game itself is playable, so that shouldn't be a problem (and it's probably because of my CPU) Hope this helps someone! 03-14-2011, 11:07 AM
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
RAM 16GB DDR3 [color=#009900]NVIDIA[/color] GTX 1070 [color=#000099]Asus[/color] Windows [color=#3333ff]10[/color] Pro 64bit Currently using Driver [color=#00ff00]WHQL[/color] 03-14-2011, 11:36 AM
I tried that config, and the game did run at 60 FPS constantly in-game, however the cutscenes were choppy and the sound was crackled, and the menu background wasn't properly streched to fit the screen.
03-15-2011, 01:44 PM
(03-14-2011, 11:36 AM)parasite64 Wrote: I tried that config, and the game did run at 60 FPS constantly in-game, however the cutscenes were choppy and the sound was crackled, and the menu background wasn't properly streched to fit the screen. You need a better CPU.(Like Intel Core2DuoE8400 3.0GHz) or more...
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
RAM 16GB DDR3 [color=#009900]NVIDIA[/color] GTX 1070 [color=#000099]Asus[/color] Windows [color=#3333ff]10[/color] Pro 64bit Currently using Driver [color=#00ff00]WHQL[/color]
Help. I am running an i5 2500k @4.8 ghz. The game runs perfectly but it crashes for no reason at wild canyon (and did once at city escape). A message keeps coming up "Unknown Pointer error 0xfffffaa0. Continue?" and no matter what i pick i have to go to the task manager and kill dolphin...
What is the proper way to report an error? EDIT: I am using the latest build. 03-20-2011, 11:09 AM
It's an issue with recent builds. Report it here: http://code.google.com/p/dolphin-emu/iss...il?id=4302
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony 03-20-2011, 01:08 PM
(03-20-2011, 11:09 AM)NaturalViolence Wrote: It's an issue with recent builds. Report it here: http://code.google.com/p/dolphin-emu/iss...il?id=4302 Heh thats actually my error report :p |
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