Can't speak about D3D11, but OGL runs it without problems. The only texture issues I had were the ones I edited into the wiki; the start and party menus still need EFB Copies set to RAM. Everything else is fine, aside from the red polygon shadow things. Can you post a screenshot of what issues your having along with your graphic settings (General, Hacks, and Enhancements)?
Accurate VBeam only seemed to help when I was using LLE audio. With HLE audio, there's been no reason to keep it on. Any new AX HLE branch build or master branch build after 3.0-809 should do well for HLE audio.
Accurate VBeam only seemed to help when I was using LLE audio. With HLE audio, there's been no reason to keep it on. Any new AX HLE branch build or master branch build after 3.0-809 should do well for HLE audio.