This game hasn't had any issues for me for a long time. I'm adamant that this is a 5-star game in terms of compatibility
[GC] Skies of Arcadia Legends
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04-07-2015, 04:33 PM
(This post was last modified: 04-07-2015, 04:33 PM by Lumbeeslayer.)
Could somebody make a texture pack for this game this game is a masterpiece and deserves a texture pack. I would be the happiest person alive.
04-08-2015, 02:56 AM
[color=#000000]Shonumi: Another problem is this game requires EFB set to ram for the experince screen to display correctly after finishing a battle[/color]
04-08-2015, 03:54 AM
(04-07-2015, 02:08 PM)Shonumi Wrote: This game hasn't had any issues for me for a long time. I'm adamant that this is a 5-star game in terms of compatibility Well, I guess you're right. I played around with OpenGL settings today, and the pause screen works perfectly IF you have a specifically defined multiple of IR as the resolution. If you have resolution set to either Auto option, that's where the black menu bug happens. I've since set my Dolphin to 3xIR since that matches the width of my monitor anyway. 04-08-2015, 01:20 PM
@NeoChaos - Can't reproduce this issue on my end. Auto IR works as expected. Maybe you played around a little too much with your OpenGL settings?
@JMC47 - Has this been introduced recently, or has it been around since 4.0? The only desync-type issue I encountered a year and a half back was when running battles super-fast via tab (game would do a "soft" freeze where animations + music would run, but emulated game code was stuck in a loop prohibiting further play). Curious to know when it was first spotted, so I can blame somebody :p
It's been around forever. And yeah, my computer almost never runs into it either.
Hmm... so it was the freezes I got. I only hit them three times, all because I was impatient as well. The rest of my 50 hours was smooth sailing (hah hah, get it? "sailing"? because this game has pirates... okay, I'll stop...)
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